Input – Specifies a color or texture to be curve corrected. When a texture is selected, it overrides the color as long as the texture checkbox is enabled. Mode – Changes the set of curves used for color remapping. You can select between HSV or RGB mode. HSV – Hue, Saturation and Value curves are used for remapping. RGB – Red, Green and Blue curves are used for remapping the separate image channels. Interpolation – Controls the interpolation type of the selected curve control point. Note that the interpolation type only affects the curve section between the selected point and the next one. None – Disables the transition. Linear – Values are linearly interpolated in RGB color space. Smooth – Values are interpolated based on auto-generated horizontal tangents. Spline – Values are interpolated based on auto-generated and auto-rotated tangents. Position – Controls the position of the selected curve control point. Value – Controls the value of the selected curve control point. Values bigger than 1 can be used here if needed which does not affect the curve widget visually. It on the other hand has an effect in the rendered result and the texture Preview swatch. |