This page provides information on the V-Ray UVW Texture.

Overview


The UVW texture can be used to illustrate the UVW mapping of object faces. It is usually combined with the Extra Texture render element.

Any texture can be replaced via the Replace With New Texture () button, which activates when you select the texture to be replaced. If the texture is an instance, all copies are changed as well.

 


UVW


Component – Specifies which component to show. 

All
U
V
W