This page provides information on the V-Ray Material Library Browser, available for 3ds Max 2018 and above.
V-Ray 5 comes with its own extensive V-Ray Material Library designed to cover detailed resolution for your realistic renders. V-Ray Material Library Browser eases navigation in this library by providing high quality material previews, content filtering and quick search of the hundreds of materials available.
||V-Ray Toolbar|| > V-Ray Material Library Browser
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By default, the material library is downloaded as part of the V-Ray installation process.
If you skip to download it then, you can initiate the download process by pressing the V-Ray Material Library Browser button in the V-Ray Toolbar.
Alternatively, you can download it manually by executing the mtllib.exe file located in C:\Program Files\Chaos Group\V-Ray\3ds Max NNNN\bin.
The default download directory is C:\Users\USERNAME\Documents\V-Ray Material Library. If you need to change it, use the following command line:
mtllib.exe -targetDir="C:\path\to\mtllib" |
If the file is executed directly, without a command line, the downloader checks for the VRAY_MTLIB_DOWNLOAD_DIR environment variable. You can set it like so:
set VRAY_MTLIB_DOWNLOAD_DIR="C:\path\to\mtllib" |
If none of the above is set, the downloader uses the last download location stored in the registry. Navigate to "HKCU\Software\Chaos Group\V-Ray Material Library", REG_SZ key "Download Path". The "Download Path" key is created or updated after successful material library download.
The default location is C:\Users\USERNAME\Documents\V-Ray Material Library.
After the download is complete, make sure that 3ds Max knows where to look for the library assets. In File > Project > Configure Project Paths > External Files add the Material Library folder.
The V-Ray Material Library Browser consists of a toolbar with quick search and filtering options, a V-Ray Material Library, Preview section, and Favorites section.
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A Search bar where you can specifies a filter criteria with wildcards. | |
Filter case sensitivity. | |
Filter by metadata. | |
Sort by name. | |
Opens the material Editor when applying a material to selection. | |
Forces the real-world scale option of VRayBitmaps (when adding the material to scene or selection). | |
Forces Triplanar mapping on VRayBitmaps (when adding the material to scene or selection). | |
Opens the V-Ray Material Library Companion Tool where you can add the content to asset library. | |
Specifies thumbnails size. |
In order for the Use real world scale option to work properly with the materials from the custom libraries, the material names should contain the map dimensions, e.g. Tiles_130cm. |
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