Enabled – Enables the use of VRayDecal. See the example below on one of many decal applications. Width – Specifies the width of the VRayDecal gizmo in centimeters. This parameter can be animated. Length – Specifies the length of the VRayDecal gizmo in centimeters. This parameter can be animated. Fit Aspect Ratio to Bitmap – Fits the aspect ratio (Width and Length) according to the selected bitmap. Fit Aspect Ratio to Material – Resizes VRayDecal to match the aspect ratio of the first eligible texture (bitmap) in the assigned material. Projection Depth – Specifies the height of the VRayDecal gizmo (in centimeters). This parameter can be animated. Projection Offset % – Specifies the offset of the VRayDecal gizmo in percentages. This parameter can take values ranging from -100 to 100. Bend – Specifies the bend angle for the VRayDecal in degrees when placed on a curved surface. Show Bend Center – Shows the center of the gizmo when the Bend angle is higher than 0. Normal Angle – Specifies the angle to which the decal is applied onto the surface below. This parameter can be animated. Fade Out – Enables the use of a fade out angle to position the decal. Fade Out Angle – Specifies the angle where the decal effect fades out. The Normal and Fade Out angles determine the start and end points of the decal effect onto the surface. Note that the Fade Out Angle should not be smaller than the Normal Angle. This parameter can be animated. See the Fade Out Angle Example below for more information. Order – Specifies a layering order when multiple VRayDecal gizmos are present. The decal with the larger Order value is set on top of the other ones. In case of equal Order values, the bounding boxes of the decals are taken into account for positioning. Enable Mask – When enabled the Mask parameter is activated. Mask – Masks the projected material based on a texture. Project on Back Side – When enabled, VRayDecal is also projected on the back side of the object. As Inclusive List – When enabled, the Exclude List is read as an Inclusive List instead. Rather than not affecting the specified objects, VRayDecal affects only them in the scene. Exclude List – Specifies a list of objects that are not affected by the VRayDecal. |