This page contains information about the V-Ray TexBezierCurve node.

Overview


The V-Ray Bezier Curve node outputs the 2D piecewise cubic bezier curve float result (Y axis) from the given input float argument (X axis).

 

UI Path:

||mat Network|| > V-Ray> Texture: Utility > V-Ray Bezier Curve

||out Network|| > V-Ray Render Elements node > V-Ray> Texture: Utility > V-Ray Bezier Curve


Parameters


Curve – This is the Bezier curve which can be manipulated by adding/removing points. 

Num Bezier Points – Specifies the number of precisely calculated points from the bezier curve.

Extrapolate Beyond End PointsWhen enabled, it extrapolates the value beyond the control points.

Extrapolate Type – Specifies the type of extrapolation for points out of the control range. You can choose between End Tangent, Linear and Constant.

Clamp – Enables clamping.

Clamp Value

CPU Curve Mode