This page contains information about the V-Ray Invert Texture node.

Overview


The V-Ray TexInvert node is a utility used to invert texture colors.

 

UI path:

||mat Network|| > V-Ray> Texture: Utility > V-Ray Invert

||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Utility > V-Ray Invert

 

 

 

Parameters


Texture – Specifies the texture that has its colors inverted.

Invert Alpha – When enabled, the texture alpha is inverted as well.