Official Release

Date: Dec 08, 2021

Release Notes: V-Ray 5

 

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Materials Now Available in Cosmos

In addition to high-quality 3D models and HDRI skies, Chaos Cosmos now includes
200 high-resolution V-Ray materials that are ready to render just the way you want.
Browse materials >




 

New Randomization Options

The new V-Ray UVW Randomizer with Stochastic tiling helps you add natural variety to materials for extra realism, and eliminates the problem of texture tiling artifacts.

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Live Link with Chaos Vantage

If you’re working with an NVIDIA RTX graphics card, you can use the new Live Link between V-Ray for Cinema 4D and Chaos Vantage to see a real-time ray-traced view of your scene.

 

 


 

Blur and Sharpen in the VFB

Adjust the details of your renders using the new Blur and Sharpen layers right in the V-Ray Frame Buffer. No need for a separate post-processing app!

 

 


 

 GPU Light Cache

V-Ray Light Cache now runs on your GPU, so your renders start faster.

 

 


 

 Light Instancing

Work with multiple lights more efficiently, and improve performance with new V-Ray Light instancing.

 

 


 

Support for Apple M1 Processors

MacOS users can now unleash the full power of their M1-powered devices with native support for Apple’s new ARM-based processors.

See this video for more information.

 

 


 

 V-Ray Render Masks

Make changes to any object or group of objects in your scene even after you’ve rendered. No need to re-render the whole image.

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V-Ray Scene Import

Import and render V-Ray scenes from other applications, or share render-ready V-Ray for Cinema 4D content.