This page provides some basic examples of command line options to get you started with V-Ray Standalone. 

 

Overview


When V-Ray Standalone is started, there are two usage options: 

vray -server;

or

vray <option> <option>,

where option (case-sensitive) is one of the following: [] means optional string, {} means the string can be repeated zero or more times.

For full list of commands, please visit the V-Ray Standalone Command Line Options page.

 

Examples


 

Render a scene

In this example an input .vrscene file path is specified and an output image file is specified. If you want to save the output render in a specific location, use the full path for -imgFIle, otherwise it is saved to the scene location.

vray -sceneFile="D:\Scenes\owl.vrscene" -imgFile="Owl_Render.png"

 

Set frame width/height:

vray -sceneFile="D:\Scenes\owl.vrscene" -imgFile="Owl_Render.png" -imgWidth=500 -imgHeight=500

 

Set camera for vrscenes with multiple cameras. The name should correspond to the camera settings scene_name parameter:

vray -sceneFile="D:\Scenes\owl.vrscene" -camera="VRayCam001"
vray -sceneFile="D:\Scenes\owl.vrscene" -camera="VRayCam003"
vray -sceneFile="D:\Scenes\owl.vrscene" -camera="PhysCamera004"

 

Specify a render region:

vray -sceneFile="D:\Scenes\owl.vrscene" -region=113;86;329;309

 

Specify animation frames:

vray -sceneFile="D:\Scenes\owl.vrscene" -imgFile="Owl_Render.png" -frames=1;3;7

 

Alternatively, you can also set animation frames to be rendered in ranges:

vray -sceneFile="D:\Scenes\owl.vrscene" -imgFile="Owl_Render.png" -frames=1-7 -frames=10-15

 

Select rendering device - CPU as RT engine:

vray -sceneFile="D:\Scenes\owl.vrscene" -rtEngine=1

 

Select rendering device - CUDA:

vray -sceneFile="D:\Scenes\owl.vrscene" -rtEngine=5

 

Select rendering device - RTX: 

Remapping a scene path location:

vray -sceneFile="D:\Scenes\owl.vrscene" remapPath ="D:\Scenes\Assets\"="D:\Scenes\New\Assets\"

 

Include vrscene files exported as separate files:

vray -sceneFile="D:\Scenes\owl.vrscene" -include="D:\Scenes\owl_geometry.vrscene" -include="D:\Scenes\owl_lights.vrscene"

 

Override Secondary GI Engine to Brute Force using PluginType::parameterName format: 

vray -sceneFile="D:\Scenes\owl.vrscene" -parameterOverride=SettingsGI::secondary_engine=2


Delete resumable rendering file after successful render

vray -sceneFile="D:\Scenes\owl.vrscene" -imgFile="Owl_Render.png" -resume=1 -deleteResumableFileOnSuccess=1