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Official Release

Date - July 14, 2022

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New Features

Clouds

  • Implemented Cloud system to the Physical Sky environment model.

Color Corrections

  • Implemented Filmic Tonemapper(Hable, AMPAS), Hue/Saturation and Contrast color corrections in the Post tab.

Textures

  • Support for animated textures(image sequences)files. Have to manually update on desired frame using Update sequence button() when not in Live Link or offline rendering.

Performance

  • Option for dynamic textures to reduce GPU memory usage.
  • Experimental option to increase FPS by decreasing sampling quality.
  • Option to pause rendering after reaching a certain sample level.

Overlays

  • Added composition grid overlays: Rule of Thirds, Central Cross, Golden Spiral, Golden Ratio and Diagonals. Available from the Composition guides overlay ()button in the top toolbar.



Modified

Output

  • EXR files now store camera exposure.

UX/UI

  • Shortcut for HQ render dialog opening. Default is Ctrl+R.

  • Functionality to copy the viewport to the clipboard with Ctrl+C shortcut.
  • Implemented sliders for Color Corrections in the Post tab.
  • Improved the UI responsiveness while the HQ Render setup dialog is open.
  • Separated Bump and Normal mapping render options. 
  • Disabled file actions (e.g. Open Scene, Reload Scene) while in Live Link session. 
  • Misleading error message when a scene file is corrupted. 
  • Wrong reporting of geometry statistics in various cases (live link, deleting objects, V-Ray Proxy).

Tools

  • Render Animation with Chaos Vantage UI shows the correct FPS from Max.



Fixes

.vantage file

  • 'Original camera' thumbnail not being properly displayed after loading file.

Performance

  • GPU memory for a VRayProxy not being freed after the proxy is deleted.