One of the easiest ways to create a fire material with V-Ray is to use the VRayLight material and plug VRay Bitmap textures to it. The VRayLight material perfectly recreates self-illuminated surfaces such as fire. The VRayBitmap gives the color, form and texture of the fire material. Note that a suitable fire image with good resolution parameters is needed for the bitmap texture. Download the image used for this tutorial from the Download button below. The scene used for this tutorial contains a simple room setting. The frontal shot is taken with our V-Ray Physical Camera that uses real-world camera settings for further realism. Most of the geometries are taken from our extensive Chaos Cosmos 3D assets . If you want to create a more realistic fire, use VRayVolumeGrid with a Phoenix file (.aur) loaded in it. This method is specifically useful for animated fire. |
To download scene files: 
Want to follow along but don’t have a license?: 
|