These parameters are available when the Mode is set to File Transform. Filetr File – Specifies a color transformation file (.3dl, .cube, .lut etc). Filetr Cccid – Color correction id if present in the file. Filetr Direction – Specifies whether forward or inverse color transformation should be applied. Not all file formats support inverse transformations. Filetr Interpolation – If the file contains tabulated LUT data (i.e. .cube files), specifies how this data is interpolated. Nearest – Nearest neighbor in all dimensions. This method is fast, but may introduce artifacts, especially in textures with smooth gradients. Linear – Linear interpolation in all dimensions . This is a smooth method, but is slower than nearest. Tetrahedral – Tetrahedral interpolation in all directions. Best – Chooses the best interpolation type for the requested context. Currently the same as linear. |