Corona Color Correct TexmapInput – Allows placing the texture for color-correct. Use settings from map – If set to Use settings from map, the map uses parameters of another Color Correction Map instead of the ones below. This option allows to apply the same color correction on multiple maps. Use these settings – If this option is selected, the map uses its own parameters available in its interface. sRGB (Low Dynamic Range) AdjustmentsThese parameters provide basic color correction options such as brightness, contrast, saturation, hue, temperature, etc, which can be used in common scenarios such as adjusting the appearance of bitmap textures. Linear (HDR) AdjustmentsExposure – Controls the exposure of the texture. Values range from -1 to 1. Tint – Adds a color tint to the texture.
LUT Parameters
Enable – When checked, the LUT file correction is enabled. This also enables the input slot for a LUT file. Input LUT is in Log color space – Enabling this will read the LUT in the log color space. Opacity – Controls the influence of the LUT file correction. CurvesEnable – When checked, the correction of the curve is enabled. This also enables the curves editor. Editor – Opens up the curves color editor.
Additional Outputs – If set to higher value than 0, the texture will have this many additional inputs and outputs. The inputs marked with number 'X' will be used for 'Additional Output X'. |