Emit light – When the Light Emission is Enabled, then this light is a proper emitter, casting illumination into the scene. It can be disabled to create a camera back-plate that does not alter the scene lighting. Emit on both sides – When checked, the material will also emit light on the reverse side of the normals from the objects that are using this material. When disabled, it will only emit light using the normal front side. Occlude other lights – When enabled, the light blocks shadow rays from other lights in the scene. It is geometry that casts shadows when other lights shine at it. Shadowcatcher illuminator – Used in combination with the Shadow Catcher Material. If enabled, this light illuminates the shadow catcher instead of casting shadows on it. Enable for CG lights that are being added to the footage and are not present in the 2D backplate/footage. Directionality – This parameter controls how concentrated the light emission should be around the normal. Higher values create a spotlight effect. Include/Exclude – This parameter lets you include or exclude objects from the influence of the Corona Light Material (the excluded objects will not receive light from this Light Material). |