The Integer Mask is used with VRayRenderID, VRayObjectID, and VRayMtlID Render Elements, and the output of VRayObjectID and VRayMtlID must be set to integer. You can choose which IDs should be in the mask. Show preview when selected – When enabled, shows a preview of the mask, if the mask is selected. Invert mask – When enabled, inverts the mask results. +/- Pick – Allows you to add/remove items by picking them from the Render View. When activated and the mouse is inside the Render View, a red square indicates where the value is exactly picked. Value – Sows the mask ID on hover over the rendered frame. If you click on a selection in the Render View, the current ID is added/removed from the list below, depending on the Pick mode. New item – A field to type a mask ID manually and then add it to the current selection with the + button. + – Adds IDs to the list. - – Removes IDs from the list. Each item in the list has a color icon. The color corresponds to the one saved in the respective render element. |
Separate items in the list can be changed by double-clicking on them and editing their names. |
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