This page provides information about the V-Ray Omni component in Grasshopper.
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On (Boolean) – Enables or disables the light source.
Position (Point) – Sets the light source location (point position). If a list of input Positions is connected multiple lights are generated. Note: The number of input positions determines the lights count.
Color (Colour) – Determines the light source color.
Intensity (Number) – Determines the light source intensity. Calculated in Default (Scalar) units.
Shadow Softness (Number) – Sets the shadow softness. Zero (0.0) makes the shadows perfectly sharp, larger values produce blurrier shadows.
Light (Generic Data) – Light output that can be connected to a Renderer.