This page provides information about the Light Rig Simple in V-Ray for Grasshopper.


Overview


This rig consists of a Directional light, Reflection environment and a background texture. Global Illumination is enabled and the color of the GI environment can be controlled.




Input Parameters


Gradient On (Boolean) – Enables the use of a screen-mapped gradient texture for background. When disabled a black background color is used. 

Reflection Environment On (Boolean) – Enables a default reflection environment texture. When disabled a black environment color is used. 

GI Environment Color (Color) – This slot provides connection to the GI Environment Color. 

Light On (Boolean)– Enables the Direct Light.

Light Color (Color) – Provides a slot to connect to Direct Light Color. 

Light Angle (Number) – Direct Light azimuth angle. The V-Ray Camera output angle is used to orient the light based on the camera position. 

Light Intensity (Number) – Provides a slot to control the Intensity of the Directional light. 



Output Parameters


Add Light (Generic Data) – This Light output should be connected to the V-Ray Renderer's Light input slot.

Environment (Generic Data) – V-Ray Environment to be connected to the V-Ray Renderer's Environment input slot.


Example


Component Connection with Light Rig Simple. Click on the image to enlarge it.



Footnotes


  • Starting with V-Ray6.10.10, the migration of Rig components, created with V-Ray 6.10.00, requires parameter rewiring.