VRay SDK for C#
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VRay.Matrix Member List

This is the complete list of members for VRay.Matrix, including all inherited members.

AddDiagonal(Vector a)VRay.Matrix
Column0VRay.Matrix
Column1VRay.Matrix
Column2VRay.Matrix
CompareTo(Matrix m)VRay.Matrix
Equals(Matrix m)VRay.Matrix
Equals(object obj)VRay.Matrix
FromRows(Vector row0, Vector row1, Vector row2)VRay.Matrixstatic
FromString(string matrix)VRay.Matrixstatic
GetDeterminant()VRay.Matrix
GetHashCode() (defined in VRay.Matrix)VRay.Matrix
GetRow(int i)VRay.Matrix
Identity (defined in VRay.Matrix)VRay.Matrixstatic
Inverse()VRay.Matrix
MakeDiagonal(Vector values)VRay.Matrixstatic
MakeOuterProduct(Vector a, Vector b)VRay.Matrixstatic
MakeRotationMatrixX(float radians)VRay.Matrixstatic
MakeRotationMatrixY(float radians)VRay.Matrixstatic
MakeRotationMatrixZ(float radians)VRay.Matrixstatic
Matrix()VRay.Matrix
Matrix(Vector[] columns)VRay.Matrix
Matrix(Vector a, Vector b, Vector c)VRay.Matrix
Matrix(float d)VRay.Matrix
Matrix(Vector diagonal)VRay.Matrix
NormalTransformMatrix(bool flip=false)VRay.Matrix
operator!=(Matrix m0, Matrix m1) (defined in VRay.Matrix)VRay.Matrixstatic
operator*(Matrix left, float right) (defined in VRay.Matrix)VRay.Matrixstatic
operator*(float left, Matrix right) (defined in VRay.Matrix)VRay.Matrixstatic
operator*(Matrix m, Vector v)VRay.Matrixstatic
operator*(Vector v, Matrix m)VRay.Matrixstatic
operator*(Matrix m1, Matrix m2)VRay.Matrixstatic
operator+(Matrix left, Matrix right) (defined in VRay.Matrix)VRay.Matrixstatic
operator+(Matrix left, float right) (defined in VRay.Matrix)VRay.Matrixstatic
operator-(Matrix m) (defined in VRay.Matrix)VRay.Matrixstatic
operator-(Matrix left, Matrix right) (defined in VRay.Matrix)VRay.Matrixstatic
operator-(Matrix left, float right) (defined in VRay.Matrix)VRay.Matrixstatic
operator/(Matrix left, float right) (defined in VRay.Matrix)VRay.Matrixstatic
operator/(float x, Matrix m)VRay.Matrixstatic
operator==(Matrix m0, Matrix m1) (defined in VRay.Matrix)VRay.Matrixstatic
operator^(Matrix m, Vector a)VRay.Matrixstatic
operator^(Vector a, Matrix m)VRay.Matrixstatic
Orthogonal()VRay.Matrix
Orthonormal()VRay.Matrix
OuterProductMatrix(Vector a, Vector b) (defined in VRay.Matrix)VRay.Matrixstatic
ReplaceColumn(int i, Vector column)VRay.Matrix
ReplaceRow(int i, Vector row)VRay.Matrix
Rotate(Vector axis)VRay.Matrix
RotationAngles()VRay.Matrix
Row0VRay.Matrix
Row1VRay.Matrix
Row2VRay.Matrix
Scale()VRay.Matrix
this[int i]VRay.Matrix
ToString() (defined in VRay.Matrix)VRay.Matrix
Transpose()VRay.Matrix
WithoutScale()VRay.Matrix
Zero (defined in VRay.Matrix)VRay.Matrixstatic