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VRay SDK for C#
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This is the complete list of members for VRay.UVTextureSampler, including all inherited members.
| Abort() | VRay.UVTextureSampler | |
| Dispose() (defined in VRay.UVTextureSampler) | VRay.UVTextureSampler | |
| ReleaseRenderer(out VRayRenderer renderer) | VRay.UVTextureSampler | |
| Sample(IPluginRef pluginRef, float u, float v, out AColor outResult) | VRay.UVTextureSampler | |
| Sample(IPluginRef pluginRef, float u, float v, out float outResult) | VRay.UVTextureSampler | |
| Sample(IPluginRef pluginRef, float u, float v, out int outResult) | VRay.UVTextureSampler | |
| SampleArea(IPluginRef pluginRef, float fromU, float toU, float fromV, float toV, int width, int height) | VRay.UVTextureSampler | |
| SampleAreaFloat(IPluginRef pluginRef, float fromU, float toU, float fromV, float toV, int width, int height) | VRay.UVTextureSampler | |
| SampleAreaInt(IPluginRef pluginRef, float fromU, float toU, float fromV, float toV, int width, int height) | VRay.UVTextureSampler | |
| SetupRenderer(VRayRenderer renderer) | VRay.UVTextureSampler | |
| UVTextureSampler() (defined in VRay.UVTextureSampler) | VRay.UVTextureSampler |