AlwaysOnTop | VRay.VFB | |
ApplySettingsVFB() | VRay.VFB | |
ClearImage() | VRay.VFB | |
ClearImageConfirmation | VRay.VFB | |
Enable(bool isEnabled) | VRay.VFB | static |
EnableProgressBar(bool enable=true) | VRay.VFB | |
FillSettingsVFB(string instanceName=null) | VRay.VFB | |
GetLayers() | VRay.VFB | |
GetMinimumSize(out int width, out int height) | VRay.VFB | |
GetNativeHandle() | VRay.VFB | |
GetPersistentState() | VRay.VFB | |
GetPositionAndSize(out int x, out int y, out int w, out int h) | VRay.VFB | |
GetQWidget() | VRay.VFB | |
GetSettings() | VRay.VFB | |
GetState(bool includeMain=true, bool includeHistory=true) | VRay.VFB | |
GetWindowHandle() | VRay.VFB | |
Interactivity | VRay.VFB | |
LayerManager | VRay.VFB | |
LoadColorCorrectionsPreset(string filename) | VRay.VFB | |
LoadImage(string fileName) | VRay.VFB | |
LogMessage(LogLevelType level, string message) | VRay.VFB | |
Renderer | VRay.VFB | |
ResetState() | VRay.VFB | |
SaveColorCorrectionsPreset(string filename) | VRay.VFB | |
SaveImage(String fileName, ImageWriterOptions options=null) | VRay.VFB | |
SetGUIMessageProcessing(bool enableMessageProcessing) | VRay.VFB | static |
SetLayers(string json) | VRay.VFB | |
SetNativeParentWindow(IntPtr handle) | VRay.VFB | |
SetParentWindow(IntPtr hWnd) | VRay.VFB | |
SetPersistentState(byte[] state) | VRay.VFB | |
SetPosition(int x, int y) | VRay.VFB | |
SetPositionAndSize(int x, int y, int w, int h) | VRay.VFB | |
SetProgressText(string text) | VRay.VFB | |
SetProgressTextAndValue(string text, float value) | VRay.VFB | |
SetProgressValue(float value=-1.0f) | VRay.VFB | |
SetProjectPath(string projectPath) | VRay.VFB | |
SetQWidgetParent(IntPtr parentWidget) | VRay.VFB | |
SetSettings(string json) | VRay.VFB | |
SetState(byte[] state, bool setMain=true, bool setHistory=true) | VRay.VFB | |
SetTitlePrefix(string prefix) | VRay.VFB | |
SetUpdateAvailable(bool available) | VRay.VFB | |
SetUseParentEventLoop() | VRay.VFB | static |
Shown | VRay.VFB | |