This page provides a brief look at what V-Ray for Unreal can provide to its users.
Section Contents
Page Contents
Ease of Use
Simple and easy to use Toolbar and User Interface
Powerful Rendering engine
- Powerful production renderer
- Fast Interactive engine which can utilize either CPU or GPU
- Advanced post-processing built into the frame buffer (render window)
- V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including GPUs and CPUs with Hybrid Rendering
Camera
- Supports Unreal Cameras
- V-Ray Camera Blueprint supporting 3DS Max and V-Ray exposure
Lighting
- Support for Unreal lights;
- Support for V-Ray Lights via Blueprints - V-Ray Sun and Sky, V-Ray Light Dome, V-Ray Light Rectangle;
- Support for image-based lighting.
Materials
- V-Ray Material Instance asset;
- Support for complex materials from vrscene with “Render material from .vrscene” Feature and External Material Libraries.
Miscellaneous
- VR Teleport Blueprint for setting VR experince
V-Ray Proxies
- Initial support for V-Ray proxies