This page provides information about the proper ACEScg color space workflow with V-Ray for Maya.
Overview
Manual Setup
In all cases, in addition to bitmaps, V-Ray converts the light’s temperature settings, the V-Ray Sun & Sky, the VRayTemperature texture and the VRayMtl dispersion to the rendering color space.
Procedural colors are always treated as specified in the rendering color space by Maya, but displayed in your monitor’s color space in the interface.
This is another point in favor of using Maya’s Color Management system.
Textures for bump mapping, normal mapping, displacement, etc. are usually encoded in linear sRGB and they need to use the Raw color space in Maya. If you assign sRGB or any other color space for them in Maya's Color Management rules (or manually override the color space), they will produce wrong results.
It is recommended to assign a Raw color space for such texture with Color Management rules or manually.
OCIO Configuration
OCIO Configuration File Support
V-Ray 6, update 2, adds support for OCIO v2.1.
V-Ray 7 adds support for OCIO v2.3.
V-Ray 7, update 1.1, adds support for OCIO v2.4.