Official Release
Date - February 8, 2024
New Features
Chaos Scatter
Support for Chaos Scatter in V-Ray 6 for Maya, V-Ray 6.2 for SketchUp/Rhino.
- Support for Edge Trimming in Chaos Scatter and Forest Pack in V-Ray 6.2 for 3ds Max.
- Added Include models' children, Edge trimming, Altitude limitation, Preserve model rotation/scale and Look at target options in scatter object inside Chaos Vantage. Details
Modified
Camera
Improved camera imported from SketchUp - now view matches when using Two-Point Perspective.
- increased camera limit from 100 to 1000.
- Now Field of view does not change between cameras with different focus distance when Lens mode is set to Field of View.
- Film Gate and Zoom settings are now hidden when Lens mode is Field of View.
Environment
Improved physical sky responsiveness.
Fixes
Denoiser
Brightness flicker issue when using a combination of DLSS Ray Reconstruction as Primary and NVidia Optix AI as Secondary denoisers
Ghosting in offline camera animation with Optix denoiser
- DLSS preset not getting restored properly on Vantage startup
Motion blur not working with the DLSS modes that have upscaling different from 2x
Artifacts with "only final pass" denoising
Camera
Crash caused by reordering cameras in Camera lister.
Crash caused by leveling camera and then saving .vantage file.
Scene states
Crash when using sub state with deleted objects.
Displacement
Geometry gaps when using stochastic tiling and displacement.
Wrong displacement amount caused by object scaling.
Live Link
Wrong update of V-Ray Light mesh.
Flipped instanced geometries during Render animation with Chaos Vantage from Cinema 4D.
Chaos Cosmos
Slow scene load when download of missing Cosmos assets is canceled.
Scattering fog
Incorrect GI caused by Scatter fog with "affect secondary" on and "scatter GI" off.
UX/UI
Wrong size of checkbox size on high dpi displays.