This page provides a quick starting point for working with Scatter in Chaos Envision.
Only Cosmos objects can be scattered.
Scatter Objects on Surface
To scatter an object onto a surface follow these steps:
- Click the Scatter (
- Pick a surface or multiple surfaces to scatter the objects on. Click Done in the top toolbar when ready.
- To add more surfaces, go to the Targets tab and click Add new objects for scattering. Pick the object in the viewport or in the Objects tab (left-hand side panel).
- In the Layers tab, click on New Layer to expand it and access the Models field for this layer.
- Open the Cosmos library in the bottom expandable tab by clicking the Cosmos (
- Pick a Cosmos asset and drag it into the Models field of the Scatter layer. Pick as many assets as you like. You can delete the extra ones with the Remove (
- Adjust the Density and Max angle to up vector values. If necessary, specify exclusion areas too – they can be geometry or splines.
Selection highlighting can be quickly toggled on and off with the H hotkey, or through the View menu > Scene Selection Highlighting.
Scatter Objects on Spline
To scatter an object onto splines follow these steps:
- Click the Scatter (
- Pick a spline or multiple splines to scatter the objects on. Click Done in the top toolbar when ready.
- To add more splines, go to the Targets tab and click Add new objects for scattering. Pick the spline in the viewport or from the Objects tab.
- In the Layers tab of the Scatter object, click on New Layer to expand it and access the Models field for this layer.
- Open the Cosmos Cosmos library in the bottom expandable tab by clicking the Cosmos (
- Pick a Cosmos asset and drag it into the Models field of the Scatter layer. Pick as many assets as you like. You can delete the extra ones with the Remove (
- Adjust the distribution parameters. If necessary, specify exclusion areas too – they can be geometry or splines.
Selection highlighting can be quickly toggled on and off with the H hotkey, or through the View menu > Scene Selection Highlighting.
See also: