This page provides information about the supported .vrscene features exported from Corona for 3ds Max.
Legend
– the feature is supported
partial – only some features are supported
– the feature is exported in a vrscene but is currently not supported in Vantage
– the feature is not supported in Vantage and currently also not exported into a vrscene
Materials
CoronaPhysicalMtl
UI | Native Name | Support | Notes |
---|---|---|---|
metalness | |||
base color | |||
roughness | |||
IOR | |||
edge color | |||
bump | partial | Some features are not supported in Chaos Vantage. See the Bump table. | |
anisotropy | |||
translucency | |||
refraction | |||
dispersion | |||
thin absorption | partial | Textures/maps are not supported. | |
opacity | partial | Only forced clip mode is supported. The texture can only have fully opaque or fully transparent areas. | |
displacement | partial | Some features are not supported in Chaos Vantage. See the Displacement table. | |
clearcoat | partial | Clearcoat bump is not supported. | |
sheen | |||
volumetric absorption | partial | Textures/maps are not supported. | |
volumetric scattering | |||
SSS | |||
self-illumination | |||
background overrides | |||
base tail | |||
complex IOR |
CoronaLegacyMtl
UI | Native Name | Support | Notes |
---|---|---|---|
diffuse | |||
translucency | |||
reflection color | |||
Fresnel IOR | |||
reflection glossiness | |||
reflection anisotropy | |||
refraction color | |||
refraction IOR | |||
refraction glossiness | |||
dispersion | |||
opacity | partial | Only Forced Clip mode is supported. The texture can only have fully opaque or fully transparent areas. | |
bump | partial | Some features are not supported in Chaos Vantage. See the Bump table. | |
displacement | partial | Some features are not supported in Chaos Vantage. See the Displacement table. | |
volumetric absorption | partial | Textures/maps are not supported. | |
volumetric scattering | |||
SSS | |||
self-illumination | |||
background overrides |
Other Materials
Name | Support | Notes |
---|---|---|
CoronaLayeredMtl | Requires Chaos Vantage v2.3.0 or newer. | |
CoronaRaySwitchMtl | Empty channels require the "Rendering of opacity maps" option enabled in Vantage. This option is enabled automatically when using the "Open scene in Vantage..." option. However, if the scene is exported to the .vrscene format and loaded or merged into Vantage, you need to enable it manually. You can find this option in Vantage under Render Settings > Advanced > Materials > Opacity maps (clip mode) or Open Render Settings button > Enable rendering of opacity maps. | |
CoronaShadowCatcherMtl | ||
CoronaSkinMtl | ||
CoronaHairMtl | ||
CoronaSlicerMtl | ||
CoronaScannedMtl | ||
CoronaUnsupportedMtl | ||
CoronaSelect Material |
Bump
Name | Support | Notes |
---|---|---|
Standard bump | partial | Most maps other than Bitmap are ignored by Chaos Vantage. |
Normal map | partial | Normal maps and/or shaders work as expected when using a simple setup (Bitmap > Corona Normal > Material bump slot), however they may not work correctly in more complex scenarios (e.g. mixing two Corona Normal maps and connecting the mix with the material bump slot). |
Displacement
Name | Support | Notes |
---|---|---|
Normal displacement | partial | Vantage always applies smoothing to geometry edges, similar to using mesh tessellation or subdivision. |
Vector displacement | ||
Per-face normal | ||
Per-face vector/mixed | Only single vector displacement or per-face normal displacement is exported. | |
Water level | In case of per-face displacement, only the lowest water level is exported. |
Geometry
Name | Support | Notes |
---|---|---|
Triangle meshes | ||
Hair | ||
Corona Proxy | Corona Proxy is currently exported as a regular mesh. | |
Corona Decal | partial | Requires Chaos Vantage 2.4.0 or newer. |
dimensions | ||
bend | partial | Bend-width only. |
Corona Decal | partial | There may be minor differences between the appearance of the Decal in Corona and Vantage. Specifically, the center of the Decal can be partly transparent in Corona, but it is always opaque in Vantage. |
bump | partial | Decal bump always replaces or adds to base; the Base only mode is exported as Add to base. |
displacement | Displacement is always taken from the base object. | |
affect material | ||
include/exclude | ||
Corona Pattern modifier | ||
Chaos Scatter | Currently scattered instanced export as individual instances. Future optimizations are planned. | |
VolumeGrid |
Lights
Name | Support | Notes |
---|---|---|
Corona light (sphere, rectangle, disk) | partial | Some advanced features like prevent black appearance do not work. |
Corona light - other shapes | partial | Converted as emissive mesh. They works in Vantage but are not listed in the Lights tab. |
CoronaLightMtl | partial | |
Non-physical lights (spot, point, etc) |
Cameras
Camera | Support | Notes |
---|---|---|
Basic perspective and orthogonal | ||
Spherical, Cylindrical, Fisheye etc | ||
DOF | ||
Resolution / aspect ratio | ||
Near/far clipping | ||
Multiple camera export | Only the active camera is exported. |
Environment
Environment | Support | Notes |
---|---|---|
Constant color environment | ||
Textured environment | partial | Only bitmaps, optionally with basic color correction. Current version loads with incorrect rotation in Chaos Vantage. |
Physical environment (CoronaSky) | partial | |
sky models | partial | Rawa-fake is not supported. |
clouds | ||
contrails | ||
volume effect | ||
multiple environments | ||
Corona Sun | ||
Global volume |
Maps
Name | Support | Notes |
---|---|---|
CoronaBitmap | partial | |
CoronaColor | ||
CoronaColorCorrect | ||
CoronaData | partial | Only the UVW mode and Wire color mode are supported. |
CheckerMap | ||
CoronaFrontBack | Replaced by Mtl2Sided in export. | |
GradientMap | ||
MaxFalloffMap | ||
CoronaMix | partial | Divide, gamma, linear light, and vivid light modes are not supported. |
CoronaMultiMap | partial | Only some modes are supported. |
CoronaMappingRandomizer | partial | Only UVW randomization. Only some modes supported. |
CoronaTriplanar | ||
CoronaSelect | ||
CoronaNormal | partial | Some features are not supported in Chaos Vantage. See the Bump table. |
Bitmap | ||
Checker | ||
ColorCorrection | partial | |
Falloff | ||
Gradient | ||
Mix | ||
Normal Bump | partial | |
Output | ||
Noise | partial | |
RgbMultiply |