Assets provided by Evermotion

Table of Contents

This page provides information about the supported .vrscene features exported from V-Ray for 3ds Max.

Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.



Lights


UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Plane Light LightRectangle/is_disc=0(tick)

Onenabled(tick)
Targeted(tick)
Length/Radiusu_size(tick)
Widthv_size(tick)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_rect_tex

(tick)

Map

rect_tex

(tick)


Directionaldirectional

(tick)

Preview:

Selected

Always

Never



(minus)

(minus)

(minus)

Texmap preview(minus)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end

(error)

Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)



UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Disc Light LightRectangle/is_disc=1(tick)

Onenabled(tick)
Targeted(tick)
Radiusu_size(tick)
Widthv_size(tick)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_rect_tex

(tick)

Map

rect_tex

(tick)


Directionaldirectional

(tick)

Preview:

Selected

Always

Never



(minus)

(minus)

(minus)

Texmap preview(minus)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end(error) 
Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)



UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Dome Light LightDome(tick)

Onenabled(tick)
Targeted(tick)
Radiusu_size(tick)
Proj heightv_size(tick)
Ground blend-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_dome_tex

(tick)

Map

dome_tex

(tick)



Spherical (full dome)dome_spherical

(tick)

Finite domedome_finite_on(error)
Affect alphaaffect_alpha(error)
Lock texture to icon(minus)

Ray dist:

None

From GI

Explicit


dome_rayDistanceMode=0

dome_rayDistanceMode=1

dome_rayDistanceMode=2


(error)

(error)

(error)

Distancedome_rayDistance(error)
Target radius(minus)
Emit radius(minus)
Adaptive domedome_adaptive(error)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(error)

Invisibleinvisible

(error)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect specularaffectSpecular(error)
Specular contributionspecular_contribution

(error)

Affect reflectionsaffectReflections

(error)

Shadow biasshadowBias

(error)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)



UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Sphere Light LightSphere

(tick)

Onenabled(tick)
Targeted(tick)
Radiusu_size(tick)
V sizev_size(tick)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture-(minus)
Map-(minus)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end(error) 
Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)



UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Mesh Light LightMesh(tick)

Onenabled(tick)
Targeted(tick)
U size-(minus)
V size-(minus)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_tex

(tick)

Maptex

(tick)

Flip normals(minus)
Pick meshLightMesh/geometry(tick)
Replace mesh with light(minus)
Extract mesh as node(minus)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end(error) 
Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)



UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray IES Light LightIESMax(tick)

Enabledenabled

(tick)

Targeted

(tick)

Ies fileies_file

(tick)

Intensity valuepower(tick)

Intensity type:

power (lm)

intensity (cd)



(tick)

(tick)

Override intensity:

rescale

replace


override_prescribed_power=0

override_prescribed_power=1


(tick)

(tick)

Color mode:

Color

Temperature



(tick)

(tick)

Color color(tick)
Color temperaturecolor(tick)
Rotation X

(tick)

Rotation Y

(tick)

Rotation Z

(tick)

Override shapeies_light_shape(tick)
Shapeies_light_shape(tick)
Heighties_light_height(tick)
Widthies_light_width(tick)
Lengthies_light_length(tick)
Diameteries_light_diameter(tick)
Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

(error)

(error)

Use light shape:

No

For shadows only

For illumination and shadows


soft_shadows=0

soft_shadows=1

soft_shadows=2


(error)

(error)

(error)

Cast shadowsshadows(tick)
Affect diffuseaffectDiffuse(tick)
Diffuse contributiondiffuse_contribution(tick)
Affect specularaffectSpecular(tick)
Specular contributionspecular_contribution(tick)
Affect atmospheric

Area specularsarea_speculars(tick)
Show distribution(minus)
Icon text(minus)
Viewport wire color(minus)
Enable viewport shading(minus)
Shadow biasshadowBias(tick)
CutoffcutoffThreshold(error)
Near on decay_near_on(error)
Near startdecay_near_start (error)
Near end decay_near_end (error)
Far ondecay_far_on  (error)
Far start decay_far_start (error)
Far enddecay_far_start(error)



UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Ambient Light LightAmbientMax(error)

Enabledenabled

(error)

Mode:

Direct + GI

Direct light

GI


mode=0

mode=1

mode=2


(error)

(error)

(error)

GI min distancegi_min_distance

(error)

Colorcolor

(error)

Intensitycolor

(error)

Light map

(error)

Compensate exposurecompensate_exposure

(error)

Viewport wire color(minus)
Exclude...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)

(error)



UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray SunSunLight(tick)

Enabled

  enabled

(tick)

Intensity multiplierintensity_multiplier

(tick)

Size multipliersize_multiplier

(tick)

Filter colorfilter_color

(tick)

Color mode:

filter

direct

override


color_mode=0

color_mode=1

color_mode=2


(tick)

(tick)

(tick)

Sky model:

Preetham et al.

CIE clear

CIE overcast

Hosek et al.

PRG Clear Sky


sky_model.0

sky_model=1

sky_model=2

sky_model=3

sky_model=4


(tick)

(tick)

(tick)

(tick)

(tick)

Ground albedoground_albedo

(tick)

Indirect horiz illuminationhoriz_illum

(tick)

Blend angleblend_angle

(tick)

Horizon offsethorizon_offset

(tick)

Turbidityturbidity

(tick)

Ozoneozone

(tick)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)

(error)

Invisibleinvisible

(tick)

Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution(tick) 
Affect specularaffectSpecular

(tick)

Affect atmosphericaffectAtmospherics(error)
Atmospheric conrtibutionatmospherics_contribution(error)
Specular contributionspecular_contribution(tick) 
Cast atmospheric shadowsatmos_shadows(error)

Shadow biasshadowBias

(tick)

Photon emit radiusphoton_radius(error)

Clouds on clouds_on (tick)
Ground shadowsclouds_ground_shadows  (tick)
Density clouds_density (tick)
Density multiplier clouds_density_multiplier (error)
Variety clouds_variety (tick)
Seed clouds_seed(error)
Cirrus amount clouds_cirrus_amount (tick)
Offset X (m)clouds_offset_x (tick)
Offset Y (m)clouds_offset_y (tick)
Height (m)clouds_height  (tick)
Thickness (m)clouds_thickness (tick)
Phase X (%)clouds_phase_x  (tick)
Phase Y (%)clouds_phase_y (tick)
Enable contrailsclouds_contrails_on  (error)
Number of contrailsclouds_contrails_num_planes (error)
Contrails strengthclouds_contrails_strength  (error)
Contrails distortionclouds_contrails_distortion  (error)
Contrails offset X (m)clouds_contrails_offset_x  (error)
Contrails offset Y (m)clouds_contrails_offset_y (error)
Contrails timeclouds_contrails_time(error)



Physical Camera


UINative nameV-Ray Plugin nameSupport

V-Ray Physical CameraCameraPhysical

Targeted –

(tick)

Camera Type:

Still cam

Movie cam

Video cam


type=0

type=1

type=2


(tick)

(error)

(error)

Target distancetarget_distance

(tick)

Focus distancefocus_distance

(tick)

Show cone/grid(minus)
Show horizon line(minus)

Use Field of viewspecify_fov

(tick)

Field of viewfov

(tick)

Film gate (mm)film_width

(tick)

Focal length (mm)focal_length

(tick)

Zoom factorzoom_factor

(tick)

Film speed (ISO)ISO

(tick)

F-Numberf_number

(tick)

Shutter speedshutter_speed

(tick)

Shutter angleshutter_angle

(error)

Shutter offsetshutter_offset

(error)

Latency (s)latency

(error)

Depth of fielduse_dof

(tick)

Motion bluruse_moblur

(error)

Exposure:

No exposure

Physical exposure

Exposure value (EV)


exposure=0

exposure=1

exposure=2


(tick)

(tick)

(tick)

Exposure valueexposure_value

(tick)

Vignettingvignetting

(error)

White balancewhite_balance

(tick)

Custom balancewhite_balance

(tick)

Temperature (K)white_balance

(tick)

Override 3ds Max resolutionoverride_resolution(tick)
Widthoverride_width (tick)
Heightoverride_height(tick)
Aspect ratio -(minus)
Swap W/H -(minus)
Auto update -(minus)
Update-(minus)

Automatic vertical tilt

(tick)

Tilt:

Vertical

Horizontal


lens_shift

horizontal_shift


(tick)

(tick)

Shift:

Vertical

Horizontal


vertical_offset

horizontal_offset


(tick)

(tick)

Guess vert tilt

(tick)

Guess horiz tilt

(tick)

Enable Bladesblades_enable

(tick)

Bladesblades_num

(tick)

Rotationblades_rotation

(tick)

Center biascenter_bias

(error)

Anisotropyanisotropy

(error)

Optical vignettingoptical_vignetting

(error)

Bitmap aperturebmpaperture_enable

(error)

Affect exposurebmpaperture_affects_exposure

(error)

Bitmap resolutionbmpaperture_resolution

(error)

Bitmap

bmpaperture_tex

(error)

Distortion type:

Quadratic

Cubic

Lens file

Texture


distortion_type=0

distortion_type=1

distortion_type=2

distortion_type=3


(error)

(error)

(error)

(error)

Amountdistortion

(error)

Lens filelens_file

(error)

Map

distortion_tex

(error)

ClippingRenderView/clipping

(tick)

Near clipping planeRenderView/clipping_near

(tick)

Far clipping planeRenderView/clipping_far

(tick)

Near env range(minus)
Far env range(minus)

Mode:

Disabled

Top to bottom

Bottom to top

Left to right

Right to left


rolling_shutter_mode=0

rolling_shutter_mode=1

rolling_shutter_mode=2

rolling_shutter_mode=3

rolling_shutter_mode=4


(error)

(error)

(error)

(error)

(error)

Duration (s^-1)rolling_shutter_duration

(error)

Enabled -(minus)
Map -(minus)

Custom-(minus)
Rows -(minus)
Columns -(minus)
Golden grids -(minus)
Golden spiral -(minus)
Golden triangle -(minus)
Flip hor. -(minus)
Flip ver.-(minus)



Geometry


Native NameV-Ray Plugin NameSupport

Chaos Scatter

GeomInstancer

(tick)

V-Ray Clipper

VRayClipper

(error)

V-Ray DecalVRayDecal

(tick)

V-Ray Displacement:

2D Mapping

3D Mapping

Subdivision


GeomDisplacedMesh

GeomDisplacedMesh

GeomStaticSmoothedMesh


partial

(tick)

(tick)

V-Ray EnmeshGeomEnmesh

(error)

V-Ray Fur

GeomHair

(tick)

V-Ray Instancer

Instancer

(tick)

V-Ray MetaBall

(minus)

V-Ray PlaneGeomPlane

(error)

V-Ray Proxy

GeomMeshFile

(tick)

V-Ray SceneVRayScene

(tick)

V-Ray Sphere

(minus)

V-Ray VolumeGrid

PhxShaderSimVol

(error)



Environment


Native NameV-Ray Plugin NameSupport
VRayEnvironmentFog
(tick)



Materials


Native NameV-Ray Plugin NameSupport
V-Ray ALSurfaceBRDFALSurface
  • Diffuse
  • Diffuse strength
  • Reflect color
  • Reflect strength
  • Reflect roughness
  • Reflect IOR
  • Reflect distribution GGX
VRayBlendMtlBRDFLayered
  • Base material
  • Coat materials
  • Blend amount color
  • Blend amount texture
  • Blend amount
VRayBumpMtl

BRDFBump

  • Base material
  • Bump map
  • Bump amount
VRayCarPaintMtl

BRDFCarPaint

  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness
VRayCarPaintMtl2BRDFCarPaint2
  • Base color
  • Base reflection
  • Base glossiness
  • Base glossiness tail
  • Coat color
  • Coat amount
  • Coat ior
  • Coat glossiness
VRayLightMtl

BRDFLight

  • Color
  • Color multiplier
  • Opacity
VRayScatterVolume 

BRDFScatterVolume

  • Overall color
  • Scatter Color
VRayFastSSS2 

BRDFSSS2Complex

  • IOR
  • Subsurface color
  • Specular color
  • Specular amount
  • Specular glossiness
VRayStochasticFlakesMtl 

BRDFStochasticFlakes

  • Hilight glossiness
  • Reflection filter
  • BRDF Type: GGX
Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency
VRayToonMtl

BRDFToonMtl

Loads as BRDFVRayMtl, toon parameters are ignored.
VRayPointParticleMtl 

BSDFPointParticle

Loads as a simple diffuse BRDF.
VRayFlakesMtl BRDFFlakes (error)
VRayFlakesMtl2 BRDFFlakes2 (error)
VRayGLSMtlMtlGLSL(error)
VRayMDLMtlMtlMDL(error)
VRayHairNextMtlBRDFHair4
  • Melanin
  • Pheomelanin
  • Dye color
  • Diffuse color
  • Gossiness
  • Primary grlossiness
  • Softness
  • Highlight shift
  • IOR
  • Glint
  • Gray hair density
  • Randomizations
  • Primary tint
  • Secondary tint
  • Transmission tint
VRayMtlWrapperMtlWrapper
  • Base  material
VRayOSLMtlMtlOSL (error)
VRayOverrideMtlMtlOverride
  • Base material
  • GI material
  • Reflect material
  • Refract material
VRayPluginNodeMtl
(error)
VRayScannedMtlBRDFScanned(error)
VRaySwitchedMtlMtlMulti
  • Material 0
VRayVectorDisplBake
(error)
VRayVRmatMtlMtlVRmat(error)



VRayMtl


UINative nameV-Ray plugin Name (plugin/parameter)Support
VRayMtlBRDFVRayMtl

Diffuse

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Roughnessroughness

(error)

Roughness Textureroughness

(error)

Preset-

(tick)

Enable Bump map-

(tick)

Bump amountbump_amount

(tick)

Bump Texturebump_tex

(tick)


Reflectreflect

(tick)

Reflect Texturereflect

(tick)

Reflect Glossinessreflect_glossiness

(tick)

Reflect Glossiness Texturereflect_glossiness

(tick)

Fresnel reflectionsfresnel

(tick)

Fresnel IOR

fresnel_ior

(tick)

Fresnel IOR Lockfresnel_ior_lock

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

Metalnessmetalness

(tick)

Metalness Texturemetalness

(tick)

Max depthreflect_depth

(error)

Reflect on back sideoption_reflect_on_back

(tick)

Dim distance

reflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Affect channel:

Color only

Color+alpha

All Channels


reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2


(error)

(error)

(error)


Refractrefract

(tick)

Refract Texturerefract

(tick)

Refract Glossinessrefract_glossiness

(tick)

Refract Glossiness Texturerefract_glossiness

(tick)

IORrefract_ior

(tick)

IOR Texturerefract_ior

(tick)

Abbe numberdispersion

(error)

Max depthrefract_depth

(error)

Affect shadowsrefract_affect_shadows

(tick)

Affect channel:

Color only

Color+alpha

All Channels


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2


(error)

(error)

(error)

Thin-walledrefract_thin_walled

(tick)



Translucency:

None

Volumetric

SSS


translucency=0

translucency=5

translucency=6


(error)

(error)

(tick)

Fog color / Scatter radiusfog_color

(tick)

Fog color Texture / Scatter radius Texturefog_color_tex

(error)

Depth (cm) / Scale (cm)fog_mult

(tick)

Illumination:

Uniform

Directional



(tick)

(error)

Scatter colortranslucency_color

(tick)

Scatter color Texturetranslucency_color

(tick)

SSS amounttranslucency_amount

(tick)


Self-Illuminationself_illumination

(tick)

Self-Illumination Textureself_illumination

(tick)

GIself_illumination_gi

(tick)

MultTexCombineColor / result_multiplier

(tick)

Compensate camera exposurecompensate_camera_exposure

(error)

 
Coat amountcoat_amount

(tick)

Coat amount Texturecoat_amount

(tick)

Coat glossinesscoat_glossiness

(tick)

Coat glossiness Texturecoat_glossiness

(tick)

Coat IORcoat_ior

(tick)

Coat IOR Texturecoat_ior

(tick)

Coat colorcoat_color

(tick)

Coat color Texturecoat_color

(tick)

Lock coat bump to base bumpcoat_bump_lock

(tick)

Enable Coat bump-

(error)

Coat bump amountcoat_bump_amount

(error)

Coat bump Texturecoat_bump_map

(error)

Enable thin filmthin_film_on(error)
IORthin_film_ior(error)
Min thickness (nm) thin_film_thickness_min(error)
Max thickness (nm)thin_film_thickness_max(error)

Sheen colorsheen_color

(error)

Sheen color Texturessheen_color

(error)

Sheen glossinesssheen_glossiness

(error)

Sheen glossiness Texturesheen_glossiness

(error)

BRDF:

Phong

Blinn

Ward

Microfacet GTR (GGX)


brdf_type=0

brdf_type=1

brdf_type=2

brdf_type=4


(tick)

(tick)

(tick)

(tick)

Use glossiness / Use roughnessoption_use_roughness

(tick)

GTR tail falloffgtr_gamma

(tick)

GTR tail falloff Texturegtr_gamma

(error)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Rotation

anisotropy_rotation

(error)

Rotation Textureanisotropy_rotation

(error)

Local axisanisotropy_axis

(error)

Map channelanisotropy_derivation

(error)

Trace reflectionsreflect_trace

(error)

Trace refractionsrefract_trace

(error)

Cutoffoption_cutoff

(error)

Env. priorityenvironment_priority

(error)

Preserve energy:

RGB

Monochrome


option_energy_mode=0

option_energy_mode=1


(error)

(error)

Double-sidedoption_double_sided

(tick)

Use irradiance mapoption_use_irradiance_map

(error)

Fog system units scalingfog_unit_scale_on

(error)

Effect IDMtlMaterialID / material_id_number

(error)

Opacity mode:

Normal

Clip

Stochastic


opacity_mode=0

opacity_mode=1

opacity_mode=2


(tick)

(tick)

(tick)

Diffuse Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Opacity Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Bump Texture Multiplierbump_amount

(tick)

Displace Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Self -illum Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Diff. rough Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fresnel IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

(error)

Anisotropy Texture MultiplierTexCombineColor / texture_multiplier

(error)

An. rotation Texture MultiplierTexCombineColor / texture_multiplier

(error)

GTR falloff Texture MultiplierTexCombineColor / texture_multiplier

(error)

IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Translucent Texture MultiplierTexCombineColor / texture_multiplier

(error)

Translucent Amount TexCombineColor / texture_multiplier(error)
Fog color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Coat amount Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat gloss Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat color Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat bump Texture Multipliercoat_bump_amount

(error)

Thin Film Thickness  TexCombineColor / texture_multiplier(error)
Thin Film IORTexCombineColor / texture_multiplier(error)
Sheen color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Sheen gloss Texture MultiplierTexCombineColor / texture_multiplier

(error)

Environment TextureBRDFVRayMtl / environment_override

(error)



Maps




Native NameV-Ray plugin NameSupportNote
General Maps

Advanced Wood

(error)


BerconGradient

TexBerconGrad

(error)


BerconMapping

TexBerconDistortion

(error)


BerconNoise

TexBerconNoise

(error)


BerconTile

TexBerconTile

(tick)Not supported in bump and opacity mapping


BerconWood

TexBerconWood

(error)

Bitmap

TexBitmap           

(tick)


BlendedBoxMap

(error)

Camera Map Per Pixel(error)

CellularTexCellular              (tick)Not supported in bump and opacity mapping

CheckerTexChecker(tick)Not supported in bump and opacity mapping

ColorCorrectionColorCorrection(tick)Not supported in bump and opacity mapping

ColorCorrect 1 ColorCorrect(tick)Not supported in bump and opacity mapping

ColorMap

TexMaxGamma(error)

Compound-(tick)

Combustion 1 (error)

Complex FresnelTexComplexFresnel(tick)

Composite

TexLayeredMax

(tick)Not supported in bump and opacity mapping

DentTexDent(error)

FalloffTexFalloff(tick)Not supported in bump and opacity mapping

ForestColorTexForestColor(tick)Not supported in bump and opacity mapping

GradientTexGradient(tick)Not supported in bump and opacity mapping

Gradient Ramp

TexGradRamp         

(tick)Not supported in bump and opacity mapping

Map Output Selector(error)

MarbleTexMarbleMax      (tick)Not supported in bump and opacity mapping

MaskTexMaskMax(tick)Not supported in bump and opacity mapping

MixTexMix                   (tick)Not supported in bump and opacity mapping

MultiTextureTexMultiX(tick)Not supported in bump and opacity mapping

MultiTitle(error)

NoiseTexNoiseMax      (tick)Not supported in bump and opacity mapping

OSL MapTexOSL(error)

OutputTexOutput       (tick)Not supported in bump and opacity mapping

Particle Age(error)

Particle MBlur(error)

Perlin Marble(error)

RGB MultiplyTexRGBMultiplyMax(tick)Not supported in bump and opacity mapping

RGB TintTexRGBTintMax(tick)Not supported in bump and opacity mapping

SigerScratchesTexSigerScratches(minus)

ShapeMap(error)

SmokeTexSmoke(tick)Not supported in bump and opacity mapping

SpeckleTexSpeckle(tick)Not supported in bump and opacity mapping

SplatTexSplat                 (tick)Not supported in bump and opacity mapping

StuccoTexStucco(tick)Not supported in bump and opacity mapping

Substance(error)

Substance2RawBitmapBuffer(tick)

SwirlTexSwirl(tick)Not supported in bump and opacity mapping

TexMap(error)

TextureObjMask(error)

Thin FilmTexThinFilm(tick)

TilesTexTiles(tick)Not supported in bump and opacity mapping

Vector Displacement(error)

Vector Map(error)

VertexColorTexUVW(tick)Not supported in bump and opacity mapping

WavesTexWaves(error)
V-Ray Maps

VRayBitmap (VRayHDRI)TexBitmap(tick)

VRayBump2Normal(error)

VRayColorTexAColor(tick)Not supported in bump and opacity mapping

VRayColor2Bump(error)

VRayCompTexTexCompMax(tick)Not supported in bump and opacity mapping

VRayCurvatureTexCurvature(error)

VRayDirtTexDirt(error)

VRayDistanceTexTexDistance(error)

VRayEdgesTexTexEdges(tick)

Not supported in opacity mapping

VRayFakeFresnelTex 2 (error)

VRayGLSLTexMtlGLSL(error)

VRayHairInfoTexTexMaxHairInfo(error)

VRayHDRI(VRayBitmap)

TexBitmap(tick)

VRayICCTexICC(error)

VRayLutTexLut(error)

VRayMultiSubTexTexMulti(tick)Not supported in bump and opacity mapping

VRayNoiseTex

TexNoiseMax

(tick)Not supported in bump and opacity mapping

VRayNormalMapTexNormalBump(tick)

VRayOCIOTexOCIO(error)

VRayOSLOutputSelectorTexOSLOutputSelector(error)

VRayOSLTexTexOSL(error)

VRayParticleTexTexParticleDiffuse(error)

VRayPointCloudColorTexMaxPointCloudColor(error)

VRayPluginNodeTex(error)

VRayPtexTexPtex(error)

VRaySamplerInfoTex(error)

VRaySkyTexSky(tick)Not supported in bump and opacity mapping

VRaySoftboxTexSoftbox(error)

VRayTriplanarTexTexTriplanar(tick)Not supported in bump and opacity mapping

VRayUserColorTexUserColor(error)

VRayUserScalarTexUserScalar(error)

VRayUVWRandomizerTexUVWRandomizer(tick)Not supported in bump and opacity mapping




Notes


  1. This feature is not available in 3ds Max 2024.
  2. This feature is not available in V-Ray 6 and above.
Was this helpful?