This page provides information about the supported .vrscene features exported from V-Ray for 3ds Max.
Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.
Lights
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray Plane Light | LightRectangle/is_disc=0 | ||
On | enabled | ||
Targeted | – | ||
Length/Radius | u_size | ||
Width | v_size | ||
W size | - | ||
Units: Default (image) Luminous power (lm) Luminance (lm/m2/sr) Radiant power (W) Radiance (W/m2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Multiplier | intensity | ||
Mode: Color Temperature | – – | ||
Color | color | ||
Temperature | color | ||
Texture | use_rect_tex | ||
Map | rect_tex | ||
Directional | directional | ||
Preview: Selected Always Never | – – – | ||
Texmap preview | – | ||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ ignored_shadow_lights | ||
Cast shadows | shadows | ||
Double-sided | doubleSided | ||
Invisible | invisible | ||
Occlude other lights | occludeLights | ||
Affect diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect reflections | affectReflections | ||
Shadow bias | shadowBias | ||
Cutoff | cutoffThreshold | ||
Tex resolution | tex_resolution | ||
Near on | decay_near_on | ||
Near start | decay_near_start | ||
Near end | decay_near_end | ||
Far on | decay_far_on | ||
Far start | decay_far_start | ||
Far end | decay_far_end | ||
Preview: Selected Always Never | - - - | ||
Enable viewport shading | – | ||
Viewport wire color | – | ||
Intensity rays | - | ||
Icon text | – |
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray Disc Light | LightRectangle/is_disc=1 | ||
On | enabled | ||
Targeted | – | ||
Radius | u_size | ||
Width | v_size | ||
W size | - | ||
Units: Default (image) Luminous power (lm) Luminance (lm/m2/sr) Radiant power (W) Radiance (W/m2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Multiplier | intensity | ||
Mode: Color Temperature | – – | ||
Color | color | ||
Temperature | color | ||
Texture | use_rect_tex | ||
Map | rect_tex | ||
Directional | directional | ||
Preview: Selected Always Never | – – – | ||
Texmap preview | – | ||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ ignored_shadow_lights | ||
Cast shadows | shadows | ||
Double-sided | doubleSided | ||
Invisible | invisible | ||
Occlude other lights | occludeLights | ||
Affect diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect reflections | affectReflections | ||
Shadow bias | shadowBias | ||
Cutoff | cutoffThreshold | ||
Tex resolution | tex_resolution | ||
Near on | decay_near_on | ||
Near start | decay_near_start | ||
Near end | decay_near_end | ||
Far on | decay_far_on | ||
Far start | decay_far_start | ||
Far end | decay_far_end | ||
Preview: Selected Always Never | - - - | ||
Enable viewport shading | – | ||
Viewport wire color | – | ||
Intensity rays | - | ||
Icon text | – |
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray Dome Light | LightDome | ||
On | enabled | ||
Targeted | – | ||
Radius | u_size | ||
Proj height | v_size | ||
Ground blend | - | ||
Units: Default (image) Luminous power (lm) Luminance (lm/m2/sr) Radiant power (W) Radiance (W/m2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Multiplier | intensity | ||
Mode: Color Temperature | – – | ||
Color | color | ||
Temperature | color | ||
Texture | use_dome_tex | ||
Map | dome_tex | ||
Spherical (full dome) | dome_spherical | ||
Finite dome | dome_finite_on | ||
Affect alpha | affect_alpha | ||
Lock texture to icon | – | ||
Ray dist: None From GI Explicit | dome_rayDistanceMode=0 dome_rayDistanceMode=1 dome_rayDistanceMode=2 | ||
Distance | dome_rayDistance | ||
Target radius | – | ||
Emit radius | – | ||
Adaptive dome | dome_adaptive | ||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ ignored_shadow_lights | ||
Cast shadows | shadows | ||
Double-sided | doubleSided | ||
Invisible | invisible | ||
Occlude other lights | occludeLights | ||
Affect diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect reflections | affectReflections | ||
Shadow bias | shadowBias | ||
Cutoff | cutoffThreshold | ||
Tex resolution | tex_resolution | ||
Enable viewport shading | – | ||
Viewport wire color | – | ||
Intensity rays | - | ||
Icon text | – |
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray Sphere Light | LightSphere | ||
On | enabled | ||
Targeted | – | ||
Radius | u_size | ||
V size | v_size | ||
W size | - | ||
Units: Default (image) Luminous power (lm) Luminance (lm/m2/sr) Radiant power (W) Radiance (W/m2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Multiplier | intensity | ||
Mode: Color Temperature | – – | ||
Color | color | ||
Temperature | color | ||
Texture | - | ||
Map | - | ||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ ignored_shadow_lights | ||
Cast shadows | shadows | ||
Double-sided | doubleSided | ||
Invisible | invisible | ||
Occlude other lights | occludeLights | ||
Affect diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect reflections | affectReflections | ||
Shadow bias | shadowBias | ||
Cutoff | cutoffThreshold | ||
Tex resolution | tex_resolution | ||
Near on | decay_near_on | ||
Near start | decay_near_start | ||
Near end | decay_near_end | ||
Far on | decay_far_on | ||
Far start | decay_far_start | ||
Far end | decay_far_end | ||
Preview: Selected Always Never | - - - | ||
Enable viewport shading | – | ||
Viewport wire color | – | ||
Intensity rays | - | ||
Icon text | – |
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray Mesh Light | LightMesh | ||
On | enabled | ||
Targeted | – | ||
U size | - | ||
V size | - | ||
W size | - | ||
Units: Default (image) Luminous power (lm) Luminance (lm/m2/sr) Radiant power (W) Radiance (W/m2/sr) | units=0 units=1 units=2 units=3 units=4 | ||
Multiplier | intensity | ||
Mode: Color Temperature | – – | ||
Color | color | ||
Temperature | color | ||
Texture | use_tex | ||
Map | tex | ||
Flip normals | – | ||
Pick mesh | LightMesh/geometry | ||
Replace mesh with light | – | ||
Extract mesh as node | – | ||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ ignored_shadow_lights | ||
Cast shadows | shadows | ||
Double-sided | doubleSided | ||
Invisible | invisible | ||
Occlude other lights | occludeLights | ||
Affect diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect reflections | affectReflections | ||
Shadow bias | shadowBias | ||
Cutoff | cutoffThreshold | ||
Tex resolution | tex_resolution | ||
Near on | decay_near_on | ||
Near start | decay_near_start | ||
Near end | decay_near_end | ||
Far on | decay_far_on | ||
Far start | decay_far_start | ||
Far end | decay_far_end | ||
Preview: Selected Always Never | - - - | ||
Enable viewport shading | – | ||
Viewport wire color | – | ||
Intensity rays | - | ||
Icon text | – |
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray IES Light | LightIESMax | ||
Enabled | enabled | ||
Targeted | – | ||
Ies file | ies_file | ||
Intensity value | power | ||
Intensity type: power (lm) intensity (cd) | – – | ||
Override intensity: rescale replace | override_prescribed_power=0 override_prescribed_power=1 | ||
Color mode: Color Temperature | – – | ||
Color | color | ||
Color temperature | color | ||
Rotation X | – | ||
Rotation Y | – | ||
Rotation Z | – | ||
Override shape | ies_light_shape | ||
Shape | ies_light_shape | ||
Height | ies_light_height | ||
Width | ies_light_width | ||
Length | ies_light_length | ||
Diameter | ies_light_diameter | ||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ignored_shadow_lights | ||
Use light shape: No For shadows only For illumination and shadows | soft_shadows=0 soft_shadows=1 soft_shadows=2 | ||
Cast shadows | shadows | ||
Affect diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect specular | affectSpecular | ||
Specular contribution | specular_contribution | ||
Affect atmospheric | |||
Area speculars | area_speculars | ||
Show distribution | – | ||
Icon text | – | ||
Viewport wire color | – | ||
Enable viewport shading | – | ||
Shadow bias | shadowBias | ||
Cutoff | cutoffThreshold | ||
Near on | decay_near_on | ||
Near start | decay_near_start | ||
Near end | decay_near_end | ||
Far on | decay_far_on | ||
Far start | decay_far_start | ||
Far end | decay_far_start |
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray Ambient Light | LightAmbientMax | ||
Enabled | enabled | ||
Mode: Direct + GI Direct light GI | mode=0 mode=1 mode=2 | ||
GI min distance | gi_min_distance | ||
Color | color | ||
Intensity | color | ||
Light map | – | ||
Compensate exposure | compensate_exposure | ||
Viewport wire color | – | ||
Exclude... | SettingsLightLinker/ignored_lights SettingsLightLinker/ ignored_shadow_lights |
UI | Native name | V-Ray plugin name (plugin/parameter) | Support |
---|---|---|---|
V-Ray Sun | SunLight | ||
Enabled | enabled | ||
Intensity multiplier | intensity_multiplier | ||
Size multiplier | size_multiplier | ||
Filter color | filter_color | ||
Color mode: filter direct override | color_mode=0 color_mode=1 color_mode=2 | ||
Sky model: Preetham et al. CIE clear CIE overcast Hosek et al. PRG Clear Sky | sky_model.0 sky_model=1 sky_model=2 sky_model=3 sky_model=4 | ||
Ground albedo | ground_albedo | ||
Indirect horiz illumination | horiz_illum | ||
Blend angle | blend_angle | ||
Horizon offset | horizon_offset | ||
Turbidity | turbidity | ||
Ozone | ozone | ||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ ignored_shadow_lights | ||
Invisible | invisible | ||
Affect diffuse | affectDiffuse | ||
Diffuse contribution | diffuse_contribution | ||
Affect specular | affectSpecular | ||
Affect atmospheric | affectAtmospherics | ||
Atmospheric conrtibution | atmospherics_contribution | ||
Specular contribution | specular_contribution | ||
Cast atmospheric shadows | atmos_shadows | ||
Shadow bias | shadowBias | ||
Photon emit radius | photon_radius | ||
Clouds on | clouds_on | ||
Ground shadows | clouds_ground_shadows | ||
Density | clouds_density | ||
Density multiplier | clouds_density_multiplier | ||
Variety | clouds_variety | ||
Seed | clouds_seed | ||
Cirrus amount | clouds_cirrus_amount | ||
Offset X (m) | clouds_offset_x | ||
Offset Y (m) | clouds_offset_y | ||
Height (m) | clouds_height | ||
Thickness (m) | clouds_thickness | ||
Phase X (%) | clouds_phase_x | ||
Phase Y (%) | clouds_phase_y | ||
Enable contrails | clouds_contrails_on | ||
Number of contrails | clouds_contrails_num_planes | ||
Contrails strength | clouds_contrails_strength | ||
Contrails distortion | clouds_contrails_distortion | ||
Contrails offset X (m) | clouds_contrails_offset_x | ||
Contrails offset Y (m) | clouds_contrails_offset_y | ||
Contrails time | clouds_contrails_time |
Physical Camera
UI | Native name | V-Ray Plugin name | Support |
---|---|---|---|
V-Ray Physical Camera | CameraPhysical | ||
Targeted | – | ||
Camera Type: Still cam Movie cam Video cam | type=0 type=1 type=2 | ||
Target distance | target_distance | ||
Focus distance | focus_distance | ||
Show cone/grid | – | ||
Show horizon line | – | ||
Use Field of view | specify_fov | ||
Field of view | fov | ||
Film gate (mm) | film_width | ||
Focal length (mm) | focal_length | ||
Zoom factor | zoom_factor | ||
Film speed (ISO) | ISO | ||
F-Number | f_number | ||
Shutter speed | shutter_speed | ||
Shutter angle | shutter_angle | ||
Shutter offset | shutter_offset | ||
Latency (s) | latency | ||
Depth of field | use_dof | ||
Motion blur | use_moblur | ||
Exposure: No exposure Physical exposure Exposure value (EV) | exposure=0 exposure=1 exposure=2 | ||
Exposure value | exposure_value | ||
Vignetting | vignetting | ||
White balance | white_balance | ||
Custom balance | white_balance | ||
Temperature (K) | white_balance | ||
Override 3ds Max resolution | override_resolution | ||
Width | override_width | ||
Height | override_height | ||
Aspect ratio | - | ||
Swap W/H | - | ||
Auto update | - | ||
Update | - | ||
Automatic vertical tilt | – | ||
Tilt: Vertical Horizontal | lens_shift horizontal_shift | ||
Shift: Vertical Horizontal | vertical_offset horizontal_offset | ||
Guess vert tilt | – | ||
Guess horiz tilt | – | ||
Enable Blades | blades_enable | ||
Blades | blades_num | ||
Rotation | blades_rotation | ||
Center bias | center_bias | ||
Anisotropy | anisotropy | ||
Optical vignetting | optical_vignetting | ||
Bitmap aperture | bmpaperture_enable | ||
Affect exposure | bmpaperture_affects_exposure | ||
Bitmap resolution | bmpaperture_resolution | ||
Bitmap | bmpaperture_tex | ||
Distortion type: Quadratic Cubic Lens file Texture | distortion_type=0 distortion_type=1 distortion_type=2 distortion_type=3 | ||
Amount | distortion | ||
Lens file | lens_file | ||
Map | distortion_tex | ||
Clipping | RenderView/clipping | ||
Near clipping plane | RenderView/clipping_near | ||
Far clipping plane | RenderView/clipping_far | ||
Near env range | – | ||
Far env range | – | ||
Mode: Disabled Top to bottom Bottom to top Left to right Right to left | rolling_shutter_mode=0 rolling_shutter_mode=1 rolling_shutter_mode=2 rolling_shutter_mode=3 rolling_shutter_mode=4 | ||
Duration (s^-1) | rolling_shutter_duration | ||
Enabled | - | ||
Map | - | ||
Custom | - | ||
Rows | - | ||
Columns | - | ||
Golden grids | - | ||
Golden spiral | - | ||
Golden triangle | - | ||
Flip hor. | - | ||
Flip ver. | - |
Geometry
Native Name | V-Ray Plugin Name | Support |
Chaos Scatter | GeomInstancer | |
V-Ray Clipper | VRayClipper | |
V-Ray Decal | VRayDecal | |
V-Ray Displacement: 2D Mapping 3D Mapping Subdivision | GeomDisplacedMesh GeomDisplacedMesh GeomStaticSmoothedMesh | partial |
V-Ray Enmesh | GeomEnmesh | |
V-Ray Fur | GeomHair | |
V-Ray Instancer | Instancer | |
V-Ray MetaBall | – | |
V-Ray Plane | GeomPlane | |
V-Ray Proxy | GeomMeshFile | |
V-Ray Scene | VRayScene | |
V-Ray Sphere | – | |
V-Ray VolumeGrid | PhxShaderSimVol |
Environment
Native Name | V-Ray Plugin Name | Support |
---|---|---|
VRayEnvironmentFog |
Materials
Native Name | V-Ray Plugin Name | Support |
V-Ray ALSurface | BRDFALSurface |
|
VRayBlendMtl | BRDFLayered |
|
VRayBumpMtl | BRDFBump |
|
VRayCarPaintMtl | BRDFCarPaint |
|
VRayCarPaintMtl2 | BRDFCarPaint2 |
|
VRayLightMtl | BRDFLight |
|
VRayScatterVolume | BRDFScatterVolume |
|
VRayFastSSS2 | BRDFSSS2Complex |
|
VRayStochasticFlakesMtl | BRDFStochasticFlakes |
|
Two Sided | Mtl2Sided |
|
VRayToonMtl | BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. |
VRayPointParticleMtl | BSDFPointParticle | Loads as a simple diffuse BRDF. |
VRayFlakesMtl | BRDFFlakes | |
VRayFlakesMtl2 | BRDFFlakes2 | |
VRayGLSMtl | MtlGLSL | |
VRayMDLMtl | MtlMDL | |
VRayHairNextMtl | BRDFHair4 |
|
VRayMtlWrapper | MtlWrapper |
|
VRayOSLMtl | MtlOSL | |
VRayOverrideMtl | MtlOverride |
|
VRayPluginNodeMtl | ||
VRayScannedMtl | BRDFScanned | |
VRaySwitchedMtl | MtlMulti |
|
VRayVectorDisplBake | ||
VRayVRmatMtl | MtlVRmat |
VRayMtl
UI | Native name | V-Ray plugin Name (plugin/parameter) | Support |
---|---|---|---|
VRayMtl | BRDFVRayMtl | ||
Diffuse | diffuse | ||
Diffuse Texture | diffuse | ||
Roughness | roughness | ||
Roughness Texture | roughness | ||
Preset | - | ||
Enable Bump map | - | ||
Bump amount | bump_amount | ||
Bump Texture | bump_tex | ||
| Reflect | reflect | |
Reflect Texture | reflect | ||
Reflect Glossiness | reflect_glossiness | ||
Reflect Glossiness Texture | reflect_glossiness | ||
Fresnel reflections | fresnel | ||
Fresnel IOR | fresnel_ior | ||
Fresnel IOR Lock | fresnel_ior_lock | ||
Fresnel IOR Texture | fresnel_ior | ||
Metalness | metalness | ||
Metalness Texture | metalness | ||
Max depth | reflect_depth | ||
Reflect on back side | option_reflect_on_back | ||
Dim distance | reflect_dim_distance | ||
Dim fall off | reflect_dim_distance_falloff | ||
Affect channel: Color only Color+alpha All Channels | reflect_affect_alpha=0 reflect_affect_alpha=1 reflect_affect_alpha=2 | ||
| Refract | refract | |
Refract Texture | refract | ||
Refract Glossiness | refract_glossiness | ||
Refract Glossiness Texture | refract_glossiness | ||
IOR | refract_ior | ||
IOR Texture | refract_ior | ||
Abbe number | dispersion | ||
Max depth | refract_depth | ||
Affect shadows | refract_affect_shadows | ||
Affect channel: Color only Color+alpha All Channels | refract_affect_alpha=0 refract_affect_alpha=1 refract_affect_alpha=2 | ||
Thin-walled | refract_thin_walled | ||
| Translucency: None Volumetric SSS | translucency=0 translucency=5 translucency=6 | |
Fog color / Scatter radius | fog_color | ||
Fog color Texture / Scatter radius Texture | fog_color_tex | ||
Depth (cm) / Scale (cm) | fog_mult | ||
Illumination: Uniform Directional | |||
Scatter color | translucency_color | ||
Scatter color Texture | translucency_color | ||
SSS amount | translucency_amount | ||
| Self-Illumination | self_illumination | |
Self-Illumination Texture | self_illumination | ||
GI | self_illumination_gi | ||
Mult | TexCombineColor / result_multiplier | ||
Compensate camera exposure | compensate_camera_exposure | ||
Coat amount | coat_amount | ||
Coat amount Texture | coat_amount | ||
Coat glossiness | coat_glossiness | ||
Coat glossiness Texture | coat_glossiness | ||
Coat IOR | coat_ior | ||
Coat IOR Texture | coat_ior | ||
Coat color | coat_color | ||
Coat color Texture | coat_color | ||
Lock coat bump to base bump | coat_bump_lock | ||
Enable Coat bump | - | ||
Coat bump amount | coat_bump_amount | ||
Coat bump Texture | coat_bump_map | ||
Enable thin film | thin_film_on | ||
IOR | thin_film_ior | ||
Min thickness (nm) | thin_film_thickness_min | ||
Max thickness (nm) | thin_film_thickness_max | ||
Sheen color | sheen_color | ||
Sheen color Textures | sheen_color | ||
Sheen glossiness | sheen_glossiness | ||
Sheen glossiness Texture | sheen_glossiness | ||
BRDF: Phong Blinn Ward Microfacet GTR (GGX) | brdf_type=0 brdf_type=1 brdf_type=2 brdf_type=4 | ||
Use glossiness / Use roughness | option_use_roughness | ||
GTR tail falloff | gtr_gamma | ||
GTR tail falloff Texture | gtr_gamma | ||
Anisotropy | anisotropy | ||
Anisotropy Texture | anisotropy | ||
Rotation | anisotropy_rotation | ||
Rotation Texture | anisotropy_rotation | ||
Local axis | anisotropy_axis | ||
Map channel | anisotropy_derivation | ||
Trace reflections | reflect_trace | ||
Trace refractions | refract_trace | ||
Cutoff | option_cutoff | ||
Env. priority | environment_priority | ||
Preserve energy: RGB Monochrome | option_energy_mode=0 option_energy_mode=1 | ||
Double-sided | option_double_sided | ||
Use irradiance map | option_use_irradiance_map | ||
Fog system units scaling | fog_unit_scale_on | ||
Effect ID | MtlMaterialID / material_id_number | ||
Opacity mode: Normal Clip Stochastic | opacity_mode=0 opacity_mode=1 opacity_mode=2 | ||
Diffuse Texture Multiplier | TexCombineColor / texture_multiplier | ||
Reflect Texture Multiplier | TexCombineColor / texture_multiplier | ||
Reflect Glossiness Texture Multiplier | TexCombineColor / texture_multiplier | ||
Refract Texture Multiplier | TexCombineColor / texture_multiplier | ||
Refract Glossiness Texture Multiplier | TexCombineColor / texture_multiplier | ||
Opacity Texture Multiplier | TexCombineColor / texture_multiplier | ||
Bump Texture Multiplier | bump_amount | ||
Displace Texture Multiplier | TexCombineColor / texture_multiplier | ||
Self -illum Texture Multiplier | TexCombineColor / texture_multiplier | ||
Diff. rough Texture Multiplier | TexCombineColor / texture_multiplier | ||
Fresnel IOR Texture Multiplier | TexCombineColor / texture_multiplier | ||
Metalness Texture Multiplier | TexCombineColor / texture_multiplier | ||
Anisotropy Texture Multiplier | TexCombineColor / texture_multiplier | ||
An. rotation Texture Multiplier | TexCombineColor / texture_multiplier | ||
GTR falloff Texture Multiplier | TexCombineColor / texture_multiplier | ||
IOR Texture Multiplier | TexCombineColor / texture_multiplier | ||
Translucent Texture Multiplier | TexCombineColor / texture_multiplier | ||
Translucent Amount | TexCombineColor / texture_multiplier | ||
Fog color Texture Multiplier | TexCombineColor / texture_multiplier | ||
Coat amount Texture Multiplier | TexCombineColor / texture_multiplier | ||
Coat gloss Texture Multiplier | TexCombineColor / texture_multiplier | ||
Coat IOR Texture Multiplier | TexCombineColor / texture_multiplier | ||
Coat color Texture Multiplier | TexCombineColor / texture_multiplier | ||
Coat bump Texture Multiplier | coat_bump_amount | ||
Thin Film Thickness | TexCombineColor / texture_multiplier | ||
Thin Film IOR | TexCombineColor / texture_multiplier | ||
Sheen color Texture Multiplier | TexCombineColor / texture_multiplier | ||
Sheen gloss Texture Multiplier | TexCombineColor / texture_multiplier | ||
Environment Texture | BRDFVRayMtl / environment_override |
Maps
Native Name | V-Ray plugin Name | Support | Note | ||
---|---|---|---|---|---|
General Maps | Advanced Wood | – | |||
BerconGradient | TexBerconGrad | ||||
BerconMapping | TexBerconDistortion | ||||
BerconNoise | TexBerconNoise | ||||
BerconTile | TexBerconTile | Not supported in bump and opacity mapping | |||
BerconWood | TexBerconWood | ||||
Bitmap | TexBitmap | ||||
BlendedBoxMap | – | ||||
Camera Map Per Pixel | – | ||||
Cellular | TexCellular | Not supported in bump and opacity mapping | |||
Checker | TexChecker | Not supported in bump and opacity mapping | |||
ColorCorrection | ColorCorrection | Not supported in bump and opacity mapping | |||
ColorCorrect 1 | ColorCorrect | Not supported in bump and opacity mapping | |||
ColorMap | TexMaxGamma | ||||
Compound | - | ||||
Combustion 1 | – | ||||
Complex Fresnel | TexComplexFresnel | ||||
Composite | TexLayeredMax | Not supported in bump and opacity mapping | |||
Dent | TexDent | ||||
Falloff | TexFalloff | Not supported in bump and opacity mapping | |||
ForestColor | TexForestColor | Not supported in bump and opacity mapping | |||
Gradient | TexGradient | Not supported in bump and opacity mapping | |||
Gradient Ramp | TexGradRamp | Not supported in bump and opacity mapping | |||
Map Output Selector | – | ||||
Marble | TexMarbleMax | Not supported in bump and opacity mapping | |||
Mask | TexMaskMax | Not supported in bump and opacity mapping | |||
Mix | TexMix | Not supported in bump and opacity mapping | |||
MultiTexture | TexMultiX | Not supported in bump and opacity mapping | |||
MultiTitle | – | ||||
Noise | TexNoiseMax | Not supported in bump and opacity mapping | |||
OSL Map | TexOSL | ||||
Output | TexOutput | Not supported in bump and opacity mapping | |||
Particle Age | – | ||||
Particle MBlur | – | ||||
Perlin Marble | – | ||||
RGB Multiply | TexRGBMultiplyMax | Not supported in bump and opacity mapping | |||
RGB Tint | TexRGBTintMax | Not supported in bump and opacity mapping | |||
SigerScratches | TexSigerScratches | ||||
ShapeMap | – | ||||
Smoke | TexSmoke | Not supported in bump and opacity mapping | |||
Speckle | TexSpeckle | Not supported in bump and opacity mapping | |||
Splat | TexSplat | Not supported in bump and opacity mapping | |||
Stucco | TexStucco | Not supported in bump and opacity mapping | |||
Substance | – | ||||
Substance2 | RawBitmapBuffer | ||||
Swirl | TexSwirl | Not supported in bump and opacity mapping | |||
TexMap | – | ||||
TextureObjMask | – | ||||
Thin Film | TexThinFilm | ||||
Tiles | TexTiles | Not supported in bump and opacity mapping | |||
Vector Displacement | – | ||||
Vector Map | – | ||||
VertexColor | TexUVW | Not supported in bump and opacity mapping | |||
Waves | TexWaves | ||||
V-Ray Maps | VRayBitmap (VRayHDRI) | TexBitmap | |||
VRayBump2Normal | – | ||||
VRayColor | TexAColor | Not supported in bump and opacity mapping | |||
VRayColor2Bump | – | ||||
VRayCompTex | TexCompMax | Not supported in bump and opacity mapping | |||
VRayCurvature | TexCurvature | ||||
VRayDirt | TexDirt | ||||
VRayDistanceTex | TexDistance | ||||
VRayEdgesTex | TexEdges | Not supported in opacity mapping | |||
VRayFakeFresnelTex 2 | – | ||||
VRayGLSLTex | MtlGLSL | ||||
VRayHairInfoTex | TexMaxHairInfo | ||||
VRayHDRI(VRayBitmap) | TexBitmap | ||||
VRayICC | TexICC | ||||
VRayLut | TexLut | ||||
VRayMultiSubTex | TexMulti | Not supported in bump and opacity mapping | |||
VRayNoiseTex | TexNoiseMax | Not supported in bump and opacity mapping | |||
VRayNormalMap | TexNormalBump | ||||
VRayOCIO | TexOCIO | ||||
VRayOSLOutputSelector | TexOSLOutputSelector | ||||
VRayOSLTex | TexOSL | ||||
VRayParticleTex | TexParticleDiffuse | ||||
VRayPointCloudColor | TexMaxPointCloudColor | ||||
VRayPluginNodeTex | – | ||||
VRayPtex | TexPtex | ||||
VRaySamplerInfoTex | – | ||||
VRaySky | TexSky | Not supported in bump and opacity mapping | |||
VRaySoftbox | TexSoftbox | ||||
VRayTriplanarTex | TexTriplanar | Not supported in bump and opacity mapping | |||
VRayUserColor | TexUserColor | ||||
VRayUserScalar | TexUserScalar | ||||
VRayUVWRandomizer | TexUVWRandomizer | Not supported in bump and opacity mapping |
Notes
- This feature is not available in 3ds Max 2024.
- This feature is not available in V-Ray 6 and above.