This page provides information about the Raw Lighting Render Channel in V-Ray for Blender.
Overview
The Raw Lighting Render Channel stores the effects of direct lighting on scene objects with no diffuse components. It is useful for adjusting the brightness of direct lighting during compositing.
UI Path: ||V-Ray Node Editor|| > World > Render Channels > Raw > V-Ray Raw Lighting

Properties
See the Render Channels page to find out where you can find these properties.
Channel Name – Customizable name for the render channel.
Enable Deep Output – Specifies whether to include this render channel in deep images.
Color Mapping –
Consider For Anti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.
Denoise – Enables the render channel's denoising, provided the Denoiser is enabled.