This page provides information about the Raw Total Light Render Channel in V-Ray for Blender.
Overview
The Raw Total Light Render Channel is the sum of all raw lighting (both direct and indirect) in the scene, without any diffuse details. This render channel is useful for changing the appearance of the scene's lighting in a compositing or image editing application.
UI Path: ||V-Ray Node Editor|| > World > Render Channels > Raw > V-Ray Raw Total Light

Properties
See the Render Channels page to find out where you can find these properties.
Channel Name – Customizable name for the render channel.
Enable Deep Output – Specifies whether to include this render channel in deep images.
Color Mapping –
Consider For Anti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.
Denoise – Enables the render channel's denoising, provided the Denoiser is enabled.