Table of Contents

This page offers information about the V-Ray Background Render Element in Cinema 4D.


Overview


The Background Render Element stores an image of the texture used in the background behind geometry in a scene, as seen from the camera. Geometry that blocks the background image renders as black.

This render element interprets only a background texture, set as Env. Matte Texture (Render Settings > V-Ray > Overrides > Environment).

Other types of manually created backgrounds, such as a plane mapped with a texture set outside a window, are not interpreted as a "background" for the purposes of this render element.

This render element can be used to enhance or edit only the background of a scene after it has been rendered. See the example.


UI Path: ||V-Ray|| > Render Elements > Background


How to add a render element to a scene


beauty render Before image
background channel After image


Properties


Enable Deep OutputSpecifies whether to include this render element in deep images.

Color MappingApplies the color mapping options specified in the Color Mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.

Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering –  Applies an image filter to this channel.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.




Example: Enhancing the Background

In this example, the background is brightened using the Background Render Element.


before Before image
after After image
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