This page provides information about the Lighting Render Element in V-Ray for Cinema 4D.
Overview
The Lighting Render Element stores direct lighting information from lights in the scene and materials as lit by the lighting. This render element can be used to brighten, lessen, or tint the direct lighting in a composite.
The VRayLighting render element is the same as VRayRawLighting multiplied by VrayDiffuseFilter. VRayLighting is provided as a convenience to the compositor.
This render element can be used to enhance the direct lighting in a scene after it is already rendered. See the example.
UI Path: ||V-Ray|| > Render Elements > Lighting
How to add a render element to a scene

Properties
Enable Deep Output – Specifies whether to include this render element in deep images.
Color Mapping – Applies the color mapping options specified in the Color Mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.
Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
Example: Enhancing the Direct Lighting
In this example, the direct lighting in the scene is tinted and reduced to create a more warm feeling. This is done by adjusting the Multiplier VFB property of the Lighting render element.
