This page provides information about the Material ID Render Element in V-Ray for Cinema 4D.
Overview
The Material ID Render Element provides a mask for individual objects and materials that is easy to select in compositing software.
This render element shows solid unshaded color masks based on the selected Material ID color values. The Material ID can be set using the Material ID option, found in the Options tab of each type of V-Ray material.
UI Path: ||V-Ray|| > Render Elements > Material ID
How to add a render element to a scene
Properties
Enable Deep Output – Specifies whether to include this render element in deep images.
Color Mapping – Applies the color mapping options specified in the Color Mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.
Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.