Table of Contents

This page provides information about the Object Select render element in V-Ray for Cinema 4D.


Overview



The Object Select Render Element stores only the object(s) called out with a specific Object or Material ID.

This effect is reversible to create a render element that excludes a particular object or objects according to Object or Material ID.

When rendering this element out, it will also include a filter and alpha pass separately to help make it easier to use when compositing.


UI Path: ||V-Ray|| > Render Elements > Object Select


How to add a render element to a scene

Properties



Enable Deep OutputSpecifies whether to include this render element in deep images.

Use Multimatte ID – When enabled, the pass considers the Material ID and renders accordingly. When disabled, these values are considered to be the Object ID.

Affect Matte Objects – Determines whether to include matte objects when generating the render element.

Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Invert Selection –  Uses the opposite of the selected objects in the render pass.

Denoise – Enables the render element's denoising, provided the Denoiser option is enabled.

Color MappingApplies the color mapping options specified in the Color Mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.

IDs Selection Mode – Specifies the selection mode:

Single ID – Allows you to select only one ID to be included in the render pass.
Range IDs – Allows you to specify a range of IDs to be included in the render pass.
Custom IDs – Specifies a list of IDs included in this render pass.

ID – When the IDs Selection Mode is set to Single ID, you can specify that ID in this field.

Range Start ID/Range End IDWhen the IDs Selection Mode is set to Range IDs, you can specify a start and end value of the IDs.

Custom IDWhen the IDs Selection Mode is set to Custom IDs, use this field to enter the IDs.