This page provides information on the Toon Render Element.
Overview
The V-Ray Toon Render Element renders the entire scene with the V-Ray Toon rendering effect and contains a mask for the toon outlines, although the toon color is not present in it. It also supports opacity set from the toon effect, presenting it as grayed outlines.
See the composite example on how to add the Toon outlines to a render.
UI Path: ||V-Ray|| > Render Elements > Toon
How to add a render element to a scene.
Properties
Enable Deep Output – Specifies whether to include this render element in deep images.
Color Mapping – Applies the color mapping options specified in the Color mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.
Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Vfb Color Corrections – Applies the post render color adjustments made from the VFB.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
Invert Color – Flips the black and white colors.
Example: Compositing Formula
To add the Toon outlines, you need to Multiply (i.e., set the Blend Mode to Multiply) the RGB Color/the Beauty composite by the Toon Re.