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Table of Contents

This page contains information about the V-Ray TexVectorOp node.


Overview


The V-Ray Vector Operations texture performs mathematical operations on two vectors. The purpose of this node is to import materials from a .vrscene file.


Parameters


Vector A – Specifies the first vector.

Vector B – Specifies the second vector.

Mult A – Specifies a multiplier for Vector A.

Mult B – Specifies a multiplier for Vector B.