Release Notes for V-Ray 5 for Unreal, update 1
New Features
Unreal Engine
- Support for Unreal Engine 4.27
Geometry
- Initial support for Skeletal Meshes
Render element
- Implemented Light Mix render element and LightMix Source in VFB
Modified Features
Performance
- Optimized Interactive rendering performance and responsiveness
Fixes
Installer
- Bug with auto detection the Unreal Engine's installation directory
Release Notes for V-Ray 5 for Unreal
Official Release
Date – August, 2021
New Features
V-Ray
- Updated V-Ray core to version 5.10.03
- Blue Noise Sampling
- Initial Out of core support (only V-Ray proxy geometry)
- Improved Trace depth for reflection and refraction rays
New VFB
- New implementation of VFB with integrated Layers compositing
Denoiser
- Implemented Intel® Open Image Denoise
Geometry
- Support for geometry pivot offset
Materials
- Support for Coat layer in VRayMtl
Export .vrscene
- Added export only selected nodes to .vrscene
Modified Features
V-Ray Bake
- Implemented Custom preset that takes settings from V-Ray Settings tab
Installer
- Updated Installer
License Server
- Updated Online License Server in installer to 5.5.4
Chaos Cloud
- Updated Chaos Cloud Client in installer to 1.13.0
Release Notes for V-Ray Next for Unreal, update 3.2
Official Release
Date – March, 2021
New Features
Unreal Engine
- Support for Unreal Engine 4.26
Modified Features
License Server
- Updated Online License Server in installer to 5.5.3
Chaos Cloud
- Updated Chaos Cloud Client in installer to 1.1.0
Release Notes for V-Ray Next for Unreal, update 3.1
Official Release
Date – October, 2020
Modified Features
Installer
- Improved installer initialization speed
.vrscene Import
Grouping of objects in World Outliner based on type and layers in host DCC
.vrscene Export
- Improved exported .bat file when exporting light bake atlas .vrscenes
Bug Fixes
V-Ray Bake
Light map EXRs modified in Photoshop import as black
- Process Atlases not extracting EXRs from a very long path
- Failed to export EXRs to a non-latin name path
.vrscene Import
Crash on reimport of Light mesh in UE 4.25
.vrscene Export
Port number doesn't export correctly in generated .bat file
Release Notes for V-Ray Next for Unreal, update 3
Official Release
Date – June, 2020
New Features
 UX
- Â Notification if the user is rendering in the viewport with disabled realtime option
Modified Features
License Server
- Updated Online License Server in installer to 5.5.0
Bug Fixes
Materials
Serialization mismatch crash in certain situations with AlphaComposite blend mode in VRayMtl
- Refraction input clamping colors above 1.0
Lights
LightMesh not exporting correctly when set to "Invisiblе"
Installer
Standalone Render Server installation fails to locate vray.exe
Release Notes for V-Ray Next for Unreal, update 2.7
Official Release
Date – May, 2020
New Features
Unreal
- Support for Unreal Engine 4.25Â
- Support for Static and Dynamic Shadow casting for Actors
 Packaging
- V-Ray materials can now be packaged for mobile platforms
Modified Features
.vrscene Import
- Imported static meshes have assigned materials
Bug Fixes
V-Ray Bake
Crash when aborting light bake
Geometry
Error when hidden Brush geometry
Release Notes for V-Ray Next for Unreal, update 2.6
Official Release
Date – January, 2020
New Features
 Unreal
- Support for Unreal Engine 4.24Â
 Geometry
- Support for Unreal Brushes geometryÂ
Modified Features
V-Ray
- Improved speed on render and .vrscene export initialization
VFB
- Improved speed when opening VFB
Bug Fixes
V-Ray
VFB history and adjustments settings resets when closing
- Unreal material with Unlit shading model not generating GI
- Export failed for Cube Texture with Default compression settings
- Rendering expressions in different Normal spaces
- Crash when rendering substance materials
Release Notes for V-Ray Next for Unreal, update 2.5
Official Release
Date – December, 2019
New Features
 Texture
- Support for Color Corrections in Unreal texture asset editor
- Brightness
- Brightness Curve
- Vibrance
- Saturation
- RGBCurve
- Hue
- Dedicated button and dialogue window to save .vrscene file
V-Bake
- Â Support for generating low quality(mobile) lightmaps when lightbaking
Modified Features
V-Ray
- Improved speed when using Unreal materials in render and lightbake
.vrscene Import
- Better .vrscene import progress reporting and monitoring
Bug Fixes
.vrscene Import
Crash when importing meshes without normal data
V-Ray
Bugs with Normal map input producing incorrect shading
- "Affects World" property in Unreal lights not updating in IPR
- Bug with Dome light texture rotation in interactive does not update properly
- Crash when switching levels while rendering using VRayPhysicalCamera
- Bug "Use Custom Start Frame" option in Sequencer not exporting properly
- Exposure not exporting correctly in Sequencer animation when using "3d Max Compatible" in VRayPhysicalCamera
- Exception in CORE when network error occurs and bitmaps fail to load
- Directional light renders black with certain color values
- V-Ray material thumbnail preview mesh might randomly disappear
Release Notes for V-Ray Next for Unreal, update 2.4
Official Release
Date – November, 2019
New Features
VRayPhysicalCamera Near Clip Plane Value
Modified Features
V-Ray
- Support for Unreal expressions – SetMaterialAttributes, GetMaterialAttributes Â
- Â Improved speed when using Unreal materials in render and lightbake
V-Ray Bake
- Improved visual quality of shadows when lightbaking
Bug Fixes
V-Ray Bake
Fixed crash when rebaking actors and loading lightmaps
Release Notes for V-Ray Next for Unreal, update 2.3
Date – October , 2019
New Features
V-Ray
Lights
- Support for Temperature parameter in native Unreal lights
UI
Modified Features
UI
V-Ray
Installer
- Updated Online License Server in installer to 5.2.3
V-Ray Bake
Bug Fixes
V-Ray
Missing VRay CUDA GPU Device Select from UI
Actors with same ID Names not exporting correctly
Incorrect render elements settings when rendering sequencer animation
Crash when closing Unreal while rendering
Crash when Render Element Light Select has listed lights that are hidden in the level
V-Ray Settings are empty when Project Startup Map is set to None
Materials
- Missing Shader Balls preview in Content Browser for V-Ray Materials
Release Notes for V-Ray Next for Unreal, update 2.2
Date – August 29, 2019 Geometry Textures Installer MaterialsNew Features
V-Ray
Modified Features
Import
Bug Fixes
V-Ray
Release Notes for V-Ray Next for Unreal, update 2.1
Date – July 18, 2019Bug Fixes
V-Ray
Release Notes for V-Ray Next for Unreal, update 2
Date – June 26, 2019 Lights Camera Lights MaterialsNew Features
V-Ray
Modified Features
V-Ray
Bug Fixes
V-Ray
Release Notes for V-Ray Next for Unreal, update 1
Date – May 28, 2019New Features
V-Ray
Modified Features
V-Ray
Bug Fixes
V-Ray
Release Notes for V-Ray Next for Unreal, updateÂ
Date – March 13, 2019New Features
V-Ray
Modified Features
V-Ray
Installer
Bug Fixes
V-Ray
Release Notes for V-Ray Next for Unreal, Hotfix 3
Official Release Date – February 01, 2019New Features
V-Ray
Modified Features
V-Ray
Installer
Bug Fixes
V-Ray
Release Notes for V-Ray Next for Unreal, Hotfix 2
Official Release Date – December 05, 2018Modified Features
V-Ray
Light Bake
Bug Fixes
V-Ray
Release Notes for V-Ray Next for Unreal, Hotfix 1
Official Release Date – November 15, 2018Modified Features
V-Ray
Light Bake
Installer
Teleport Blueprint
Bug Fixes
V-Ray
Light Bake
Release Notes for V-Ray Next for Unreal
Official Release Date – November 08, 2018New Features
V-Ray
Modified Features
V-Ray
Bug Fixes
Light Bake
Release Notes for V-Ray Next for Unreal, beta 2
Beta release Date – October 30, 2018 Initial implementation of V-Ray Bake Initial support for Unreal native materials V-Ray Materials are now included in the packaging/cooking processNew Features
Light Bake
Materials
Geometry
Render
Modified Features
Installer
UI
Camera
Materials
Lights
Geometry
Render
Render Elements
VFB
VR
Release Notes for V-Ray Next for Unreal, beta
Beta release Date – April 05, 2018 Camera V-Ray materials are supported natively in UE and are working with Lightmass baking, Lights, Reflection probes, Post process materials, Blueprints New Features
vrscene Support
Materials
Lights
Render
Distributed Rendering
Render Elements
Textures
VFB
VR Mode