This page provides information on the V-Ray Swarm distributed rendering service.
V-Ray Swarm is the new V-Ray Distributed Rendering manager. The next evolution of V-Ray Distributed Rendering offers a number of features that make rendering with V-Ray even faster. Currently, V-Ray Swarm is available in V-Ray for SketchUp, V-Ray for Rhino, and V-Ray for Revit. Its interface is also accessible by a web browser. Overview
For more detailed information on how to use V-Ray Swarm please refer to the Swarm Settings page.
All that is needed to dedicate a machine as a V-Ray Distributed Rendering server is to install and run V-Ray Swarm on it. It is important to prepare the network of nodes that take part in the render job before beginning the rendering process. To set up your origin node, follow the steps on the How To Set Up Swarm Clusters page. V-Ray Swarm discovers and adds machines for rendering, handles the installation of V-Ray Standalone builds on each machine, starts and stops the rendering process, monitors CPU, RAM, and GPU resources per system, and deploys the configuration of V-Ray on all V-Ray Swarm machines with a single click. V-Ray Swarm makes V-Ray Distributed Rendering easier than ever. The new features that V-Ray Swarm adds to V-Ray Distributed Rendering are: V-Ray Swarm controls V-Ray Distributed Rendering on each render node machine; the actual rendering is handled by V-Ray Standalone. Each machine participating in the render job requires a V-Ray Render Node license. This includes the workstation initiating the rendering process. V-Ray Swarm does not provide licenses. Instead, each render node must be connected to a Chaos License Server.