This page provides information on the V-Ray and Enscape compatibility in SketchUp.
Overview
With V-Ray 6, you can transfer your real-time scenes from Enscape and continue building on your work to take it to the highest possible level of photorealism in V-Ray. With support for Enscape materials, lights and compatible 3D models, V-Ray ensures that all design decisions are kept throughout the project.
V-Ray reads Enscape scene data without modifying it, keeping Enscape workflow in place. This design allows users to seamlessly continue their Enscape work in V-Ray and take it to the next level of photorealism.
The Enscape compatibility is currently a one-way workflow from Enscape to V-Ray.
Material Support
Starting with V-Ray 6, each SketchUp and Enscape material creates its own counterpart in the V-Ray Asset Editor. These counterparts now appear as non-editable Host materials. This way, the assets are protected from V-Ray writing its own material parameters data within. Keeping the native materials clean from V-Ray data allows non-intrusive usage of both V-Ray and Enscape simultaneously in the same project.
If you wish to edit a SketchUp/Enscape material with V-Ray to take advantage of advanced material options, select the Host Materials' Edit in V-Ray option to convert it. Once a material is converted to V-Ray, it cannot be reversed without losing all of the associated V-Ray data. Reverting materials is available through the V-Ray menu Extensions > V-Ray > Tools > Remove V-Ray Properties from Material.
Note that Enscape materials have their Binding disabled by default to ensure changes in V-Ray do not affect them.
Keywords are supported.
Grass and Carpet are not fully supported. Generation of grass or textile strands needs to be manually redone in V-Ray using V-Ray Fur.
Asset Support
All Enscape assets are supported by V-Ray with the exception of 3D PEOPLE assets.
Initialize Enscape first for Enscape assets to render properly in V-Ray on Windows. This needs to be done only once for the assets data to be populated in the project. Afterwards, this step must be repeated only after introducing more new assets. Once done, you don't have to start Enscape again, even if you save the project and reopen it later.
The new adjustable assets introduced in Enscape 3.5 are now supported in V-Ray 6, Update 1.
Settings
Starting with V-Ray 6, Update 1, some of Enscape’s visual settings can be transferred to V-Ray. This helps with matching Enscape’s environment and illumination - Sunlight, Sky, and Camera exposure. The synchronization is done by manually performing the Apply Enscape Settings action from the V-Ray / Tools menu.
To stop the Enscape - V-Ray workflow, go to V-Ray menu > Preferences and disable the Enscape Compatibility option.
Footnotes
- Custom Enscape assets are not yet supported in V-Ray on macOS.
- Apply Enscape Settings option is not yet supported in V-Ray on macOS.
- To successfully render Enscape assets in V-Ray on macOS, make sure to initiate an Enscape render first.