This page provides information on the V-Ray Swarm distributed rendering service.
V-Ray Swarm is the new V-Ray Distributed Rendering manager, the next evolution of V-Ray Distributed Rendering, offering a number of features that make rendering with V-Ray even faster. Currently, V-Ray Swarm is available in V-Ray for Revit, V-Ray for Rhino, and V-Ray for SketchUp. Its interface is accessible by a web browser. Overview
For more detailed information on how to use V-Ray Swarm please refer to the Swarm Settings page or watch the quick start tutorial above.
V-Ray Swarm controls V-Ray Distributed Rendering on each render node machine; the actual rendering is handled by V-Ray Standalone. All that is needed to dedicate a machine as a V-Ray Distributed Rendering server, is to install and run V-Ray Swarm on it. V-Ray Swarm discovers and adds machines for rendering, handles the installation of V-Ray Standalone builds on each machine, starts and stops the rendering process, monitors CPU, RAM, and GPU resources per system, and deploys the configuration of V-Ray on all V-Ray Swarm machines with a single click. V-Ray Swarm makes V-Ray Distributed Rendering easier than ever. The new features that V-Ray Swarm adds to V-Ray Distributed Rendering are: Each machine participating in the render job requires a V-Ray Render Node license. This includes the workstation initiating the rendering process. V-Ray Swarm does not provide licenses. Instead, each render node must be connected to a V-Ray Online License Server.