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This page contains information about the V-Ray Softbox Texture.
Overview
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V-Ray Softbox is a procedural texture that can be used with a V-Ray Light to simulate the illumination coming from a Soft Box light source.
The example shown here shows the shader ball with a reflective material lit by an environment light with a V-Ray Softbox Texture applied.
UI Path: ||mat Network|| > V-Ray > Texture: Procedural > V-Ray Softbox
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Settings
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Radial Vignette
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Vertical Vignette
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Horizontal Vignette
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Frame Vignette
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Spots
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Gradients
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The Gradients options allow the user to blend gradient textures on top of the V-Ray Softbox texture. You can add a gradient in the U and V direction and place a frame - which is a gradient in both directions.
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Example: Hot Spot vs Dark Spot
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This example shows the difference between Hot Spot and Dark Spot modes. The Base Color is grey and the Tint Color is white. The Multiplier is set to 0.1.
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