Select an object in the viewport. Click the Scatter over Selection button from the V-Ray Geometry Toolbar. The button is inactive until an object is selected in the viewport window.
Select an object in the viewport. Go to the Extensions menu > V-Ray > Objects > Scatter over Selection.
Select an object in the viewport. Open the Asset Editor > Geometry > Scatter and use the Apply to Selection option.
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Creating Scatter Guest Objects
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Fancy Bullets
Add Guests – Select an object in the viewport and use the Add Guests button in the Asset Editor. The object appears under the Add Guests button.
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A SketchUp component used as a Scatter guest needs to have the component instance present in the scene in order to scatter it. Deleting the instance removes the guest despite the component still being present in the SketchUp project. The extra object can be manually hidden (right-click > hide), placed in a separate hidden layer, or moved on the Scatter host surface after scattering.
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Drag and drop – Drag and drop a preselected scene object from the viewport onto the Scatter Host object.
First, make sure the Scatter over Selection is still active after Scatter is applied over the Host object.