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V-Ray 6, Update 2, hotfix
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4 (6.20.
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04)
Official release
Date - Apr 5May 28, 2024
UI Button color blue newWindow true icon download title Download V-Ray for SketchUp url https://download.chaos.com/?platform=56&product=47
Improvements & bugfixes
- The V-Ray scene (.vrscene) export no longer requires a license
- An issue, leading to errors when a Component containing a V-Ray modifier is created while the Scatter preview is enabled, is resolved
- An issue, leading to errors when a SketchUp Tag is renamed or when toggling its visibility while the Scatter preview is enabled, is resolved
- An issue, preventing the Proxy Mesh from replacing the original object on Proxy export in specific situations, is resolved
- An issue, leading to errors when Light Gen is started before V-Ray is activated, is resolved
- An issue, preventing the material application to a SketchUp Tag (Layer), is resolved
- SketchUp no longer crashes on exit after saving a component containing a V-Ray modifier
- An issue, leading to errors when deleting a Scatter while interactive rendering is running, is resolved
- An issue, leading to errors when loading .vropt files, is resolved
- An issue, causing SketchUp crash upon scene activation with specific projects, is resolved
- An issue, causing a crash when attempting to render or edit specific materials, is resolved
- Fixed a crash caused by the viewport preview of the Camera Clipping Plane
- An issue, causing a crash when modifying Cosmos materials in specific ways, is resolved
- V-Ray GPU: System Memory for Textures implemented. It lowers the GPU memory usage significantly by offloading textures to system memory with little impact on performance
- V-Ray GPU: An issue, preventing Mesh lights rendering in animations, is resolved
- V-Ray GPU: There is no longer a crash when starting a render, while the CUDA devices selection specified in the Asset Editor differs from the global one (defined by the GPU Device Selection tool and stored in the VRAY_GPU_PLATFORMS environment variable)
- V-Ray GPU: An issue preventing the material Raytrace Properties from working correctly is resolved
- A warning is logged instead of an error when the V-Ray UI loses connection to the host application
- The proper function of the V-Ray UI is no longer prevented by specific system proxy configurations
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V-Ray 6, Update 2, hotfix 3 (6.20.03)
Official release
Date - Apr 5, 2024
Improvements & bugfixes
- Added support for SketchUp 2024
- Entering sleep mode no longer severs the communication between V-Ray and SketchUp
- A warning message is now shown when attempting to save a SketchUp model while V-Ray Vision or Vantage is linked. Performing the save action while in live-link mode is not possible due to a SketchUp-side limitation
- The file path verification in the Export V-Ray Scene and Export V-Ray Proxy windows is improved
- Fixed an issue preventing Cloud rendering job name from being populated when restarting the submit process
- Fixed an error appearing when Cloud jobs are submitted multiple times in a row
- Attempting to upload an image via the Chaos Cloud Collaboration window before rendering no longer produces an error. A warning is shown instead
- Improved notification for missing Chaos Cloud application
- Canceling a Cloud job submittal shortly after launch no longer causes an error
- An issue causing the NVIDIA AI Denoiser's Upscale option to be enabled for each Denoiser type is resolved
- An issue with enabled NVIDIA AI Denoiser's Upscale option breaking the preview of a Cloud job and a Viewport rendering is resolved
- An issue preventing Hue from being set to 0 or 1 in the Color Picker is now resolved
- Deleting multiple maps of the same texture type simultaneously no longer causes a crash
- An issue preventing the Dirt texture's Ignore Self-occlusion option from functioning correctly is resolved
- An issue caused by undoing an Enmesh creation leading to a blank Asset Editor is now resolved
- An issue preventing the update of the Scatter's preview when changing guests probability, is now resolved
- Deletion of a Mesh Light during interactive rendering no longer causes its host object to also disappear
- An issue with importing Proxy scenes more than once during Interactive rendering is fixed
- Deletion of groups or component instances during interactive rendering is now handled in a more reliable way
- Fixed a crash on Proxy Scene import or export in models containing Scatter assets with enabled viewport preview
- Making scene changes while saving specific SketchUp models no longer leads to a crash
- macOS: Attempting to render specific scenes containing Fur in RTX mode no longer causes a crash
- macOS: Starting a CUDA render while the secondary GI engine is set to Light Cache no longer leads to a crash
- An issue preventing V-Ray Vision’s user interface from functioning on macOS Sonoma 14.2.1 (and later) is resolved
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