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Here we will discuss how to properly link and load the AppSDK App SDK and V-Ray dynamic libraries.
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Where we refer to .dll files for Windows, just treat this as lib.so or lib*.dylib for Linux and macOS. |
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There are four DLL files or groups that need to be loaded at various stages:
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You can use a static method to add a search path for VRaySDKLibrary.dll if it is not in the system PATH. You have to do this before calling any other AppSDK App SDK methods.
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Use Globals.SetSDKLibraryPath(search_path)
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The directory containing vray.dll and the other DLLs from the original AppSDK App SDK bin
directory needs to be on the system library search path (PATH on Windows, LD_LIBRARY_PATH on Linux, DYLD_LIBRARY_PATH). The VRAY_PATH
environment variable can be set to an alternative location.
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You should make sure that the respective runtime or a compatible one is available where you deploy the SDK. Currently the AppSDK App SDK is built using:
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