You can access the LightLuminaire'sparameters after merging the imported Cosmos asset with lightswhen the Luminaires Enabled option is selected.
Open the Chaos Cosmos Browser, select a LightLuminaire Cosmos asset with a Luminaire light from the Cosmos library, and download it. You can use the available filter options to single out the assets with luminaire lights.
Then import the LightLuminaireCosmos asset with a Luminaire light. This adds the light asset automatically to the Geometry tab of the Asset Editor.
Enable the The Luminaires Enabled option should be enabled in order to be able to access the light parametersfor the Luminaires, included in this asset, to be used for light emission when rendering. When the option is disabled, the original light source is used.
Then click Merge to merge the imported Cosmos asset.
The LightLuminaireis now accessible in the Lights tab of the Asset Editor.