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This page provides a list of the available cameras in V-Ray for Blender.

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Overview

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The V-Ray Camera Attributes can be added to every Blender standard camera by selecting the camera object and enabling a set of attributes. This allows the use of V-Ray Physical Camera and V-Ray Dome camera capabilities in a Blender scene.


Enabling the V-Ray Camera Attributes

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Adding the V-Ray Camera attributes is the most direct way to add specific functionality to a Blender camera. Enabling one of these options allows you to change the camera's attributes directly.

These options include tools to control the camera like a real camera with F-stop, shutter speed, ISO film speed, and other settings; turning the camera into a dome camera; and setting up a stereoscopic camera for rendering left/right pairs of images.

You can either use the quick setup buttons in the V-Ray menu or manually enable the options in the camera Data properties.


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Camera Attribute Types

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CardPageLinkPhysical Camera Attributes

Physical Camera Attributes

These attributes include Depth of Field, Motion Blur, Shutter Speed and Aperture, Lens Distortions, and more.

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CardPageLinkDome Camera Attributes

Dome Camera Attributes

These attributes allow you to render images projected on hemispheric dome screens.