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Envision 0.

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0

Beta Release, Update 23

Date - January 24February 26, 2025

UI Button
colorblue
titleSign up for Chaos Envision Beta
urlhttps://www.chaos.com/envision#join

UI Button
colorblue
newWindowtrue
titleDownload Chaos Envision Beta
urlhttps://download.chaos.com/?platform=47&product=77


New Features

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  • Add support for Sketchup UVW scale attribute during import.


Improvements

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  • Updated the timeline play-head design.
  • Color Corrections: when the type is set to Ampas, non applicable parameters are hidden.
  • Color Corrections: highlight burn is disabled when Filmic tone-map is on as it is not applicable in that case.
  • Disabled Seams blend of textures when Make Seamless is disabled.


Crash Fixes

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  • Failure to detect dedicated GPU leads to crash and Lavina renderer issues.
  • GPU device instance suspension, system ran out of resources leads to crash.
  • Crash when trying to render a simple scene.
  • Crash after texture assignment on enhancements and tweaking of properties (regression).
  • Material foliage no longer works (regression).
  • Assert - Stack.h Line: 526, application close during asset download (conditional).


Big Fixes

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  • Mix top-material cosmos discovery blocked by active search filter.
  • Scatter layer model list gets squashed after editing (regression).
  • HDRi assignment discovery blocked by active filters (regression).
  • Camera gizmo is not updating when child constraint is transformed (regression).
  • Details panel buttons get cropped with high DPI scaling (conditional).
  • Crowd generation overrides active actor paths of other crowds (regression).
  • Scatter over line preset cannot be applied on spline target.
  • Light gizmo not updating when child constraint is transformed (regression).
  • Layer material selection remains active during pick top mix operation.
  • Duplicate plugin names in multiple scenes conflict.
  • Favorites category entry not updating properly while selected (conditional).
  • Cosmos search filter discovery resets once category is changed (conditional).
  • Variants marked as favorite are not discoverable in favorites section (conditional).
  • Cosmos buttons (3d, materials, hdri) not linking back to the parent category.
  • Scatter layers cannot be renamed (regression).
  • Onboarding screens overlapping on document load (conditional).
  • Onboarding screen buttons are misaligned/spacing issues.
  • Select Material process cannot be cancelled in Full-Screen mode.
  • Escape to revert for material picker no longer works (regression).
  • UI locked when all three onboarding screens are present (regression).
  • Cosmos Spline presets cannot be dragged on viewport splines.
  • Onboarding warning screen warning points to invalid location (conditional).
  • Font scale/crop issues with resolution indicator in viewport overlay & scene stats (regression).
  • Scatter layers cannot be removed/deleted (regression).
  • Cosmos categories labels should not be cut but positioned on two rows.
  • Preferences window is still labeled as Application Settings.
  • Full-screen button highlights remain active when exiting/entering mode (conditional).
  • Angle to up vector not working for newly added scatter layers (regression).
  • Variant assets missing numbering in their tooltip.
  • Scatter instance generation gets triggered on material hover.
  • User getting crashes in Envision.
  • Material displacement no longer works (regression).



Envision 0.2.2

Beta Release, Update 2

Date - January 24, 2025

Cosmos

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  • Added marking assets as favorite in the bottom dock and filter by favorite.
  • Improved categories browsing with buttons and category path.
  • Added support for 4D characters via Cosmos.
  • Added the ability to import scatter presets from Cosmos.
  • Added support for Cosmos assets with variants.

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  • Cannot render still image while animation is running.
  • Fix issue with drag and drop actor in crowd list.
  • Proxy(GeomMeshFile) scale is not imported correctly.
  • Invalid mpeg output with specific aspect ratios.
  • Bind character to spline path leads to wrong transforms.
  • Scatter still visible when hidden.
  • Can not pick dummy as look at target.
  • SVG icons are pixelated on systems with DPI scaling.


Crash Fixes

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  • Prevent out of memory issues when exporting video with resolution above 7680(8k).
  • Failure to detect dedicated GPU leads to crash and renderer issues.

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