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This page provides information about Decal objects in Chaos Vantage.
Overview
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General settings – Contains basic settings for adjusting the dimensions and fit of the decal. | |
Projection setting – Contains settings for adjusting the depth of the volume onto which the decal is projected, as well as the decal's bending, fading, and offset. | |
Options settings – Contains settings for controlling the decal bump effect and back side. | |
Include/Exclude – Contains settings for including or excluding objects from the decal's |
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UI Path
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||Top toolbar|| > Create new Decal object
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||Right side panel|| > Objects tab > Create new
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Decal object
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Workflow
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Select a material from the Material tab (Right panel > Material tab > Material lister), and then click Create new Decal object button from the toolbar, or from the Objects tab.
Place the decal onto an object in the scene.
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General settings
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HTML |
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<iframe width="560" height="315" src="https://www.youtube.com/embed/VVX0Z-oCwx4" title="Chaos Vantage: Adding decals" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> |
There is no decal on the geometry.
Decal is added to the geometry.
The texture used for the Decal.
General settings
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Projection settings
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Options settings
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Include – Specifies a list of objects that are affected by the decal.
Exclude – Specifies a list of objects that are not affected by the decal.
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