When Anima is started for the first time, the first window shown right after the splash screen is a reduced version of the Preferencesdialog.
In thatfirst boot preferencesdialog, you can define the following options:
Default projects path – This is the path where the projects you create will be stored by default. You will be able to define a different one in the Create New Project dialog too, but the path you set here will be used as the root path of your projects by default.
Purchases path – This is the path where all the downloaded models from Anima will be placed.
Video decoding device – Defines the device that will be decoding the video streams of the 4D actors. The options will be CPU or any of the GPUs supporting NVDEC that you may have installed in your system. (It might happen that some of your GPUs do not have hardware decoding capabilities yet. If that happens, Anima will detect it automatically and fall back to using the CPU as the decoding device.)
Language – Sets the language of the interface. Currently, only English and Spanish are supported.
Displayed unit system – Sets the displayed units (Metric or Imperial).
Render system – Sets the Graphic Drivers used by the 3D viewport (OpenGL or Direct3D). If Anima shows an error right on start and closes, it is a good idea to try switching this setting to the alternative one.
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The place to design, organize, and simulate your animations is the Anima Draw mode.
This mode is arranged into logical panels to help you focus on different aspects of your work, such as selecting actors, drawingpathsandareas,synchronizing the scene with your 3D app withAlive, applyingmotion clips, editing the properties of thenodes, ormanagingtheir hierarchy in thenode tree.
Main Menu –This is thecoreof the application, where you get access to all the other submenus (File, Scenes, Edit, View, Help). Right next to it, you can see the license that is currently activated on this machine:ALL,PRO, orLITE.
Mode –The mode switch is used to toggle the workspace betweenDraw [T] andEdit [U] modes.
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Alive Synchronization button –Use this button to connect with the Anima pluginandsynchronizescenes, cameras, and backgrounds.
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Main Menu
This is thecoreof the application, where you get access to all the other submenus ( (File, Scenes, Edit, View, Help).Right next to it you can see thecurrently activated licenseon this machine:ALL,PRO, orLITE.
Mode
The mode switch is used to toggle the workspace betweenDraw andEdit modes.