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For more detailed information on how to use V-Ray Swarm please refer to the Distributed Rendering page. Multiexcerpt include
Features
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All that is needed to dedicate a machine as a V-Ray Distributed Rendering server is to install and run V-Ray Swarm on it. V-Ray Swarm discovers and adds machines for rendering, handles the installation of V-Ray Standalone builds on each machine, starts and stops the rendering process, monitors CPU, RAM, and GPU resources per system, and deploys the configuration of V-Ray on all V-Ray Swarm machines with a single click. V-Ray Swarm makes V-Ray Distributed Rendering easier than ever.
The new features that V-Ray Swarm adds to V-Ray Distributed Rendering are:
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V-Ray Swarm 2 has released a new version: 2.0.17. This update makes the setup process easier by removing the need for an Origin node. Download the latest V-Ray Swarm 2 version and see the Release Notes here. |
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V-Ray Swarm 2.0.17 is incompatible with the previously released 2.0.15, i.e. all Swarm instances in the cluster should be updated. |
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V-Ray Swarm controls V-Ray Distributed Rendering on each render node machine; the actual rendering is handled by V-Ray Standalone. Each machine participating in the render job requires a V-Ray Render Node license. This includes the workstation initiating the rendering process. V-Ray Swarm does not provide licenses. Instead, each render node must be connected to a Chaos License Server. |
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