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This tutorial covers the basic workflow of importing a vrscene file and rendering from Unreal Engine with V-Ray for Unreal. By the end of it, you will have a better understand of V-Ray for Unreal and how you can begin using it to render out your own scenes.

To follow this tutorial, you will need to have the V-Ray for Unreal plugin installed. This tutorial is a companion to go along with the QuickStart video posted on our YouTube channel and available here:

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Tutorial Assets

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To download the files used in this tutorial, please click on the button below.

 

 

Note

You can right-click the download button and choose "Save Link As..." or "Save target as.." depending on your browser..  This will bring up a dialog to save the zip file without having to wait for the Preview mode to load.

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In the VFB, open up the Show Corrections Control panel by clicking on the icon at the bottom right of the window (2.1). Here you'll be able to fine-tune the render by turning on and manipulating the parameters. Tune down the Highlight Burn in the Exposure tab. Adjust the White Balance to turn down the warmth in the image (2.2). For more details see documentation on V-Ray Frame Buffer.

 

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2.1

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2.2

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