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This page provides information on the V-Ray VolumeVRayToon node.

 

Page Contents

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Overview

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VRayToon is a very simple atmospheric plugin that produces cartoon-style outlines on objects in the scene. The settings for a single VRayToon atmospheric are applied to all objects selected for inclusion. Multiple toon styles can be represented in a scene by creating several VRayToon atmospherics and including/excluding different sets of objects.

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Fancy Bullets
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  • Very simple implementation.
  • Works with any geometry supported by V-Ray, including displaced objects, Procedural Fur and Proxy Objects.
  • Works with any camera type supported by V-Ray (spherical, fish-eye, etc.).
  • Works with any camera effect (depth of field and/or motion blur).
  • Works with ray traced effects such as reflection and refraction.
  • Smooth and consistent outlines for intersecting objects.

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UI Paths:

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||mat Network|| > Effect > Toon

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||shop Network|| > V-Ray Material node > Effect > Fog

 

Main

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Line Color – Specifies the color of the outlines using a map.

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Opacity – Specifies the opacity of the outlines using a map.


Options

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Compensate Camera Exposure – When enabled the VRayToon will compensate the Line Color brightness to adjust for any Exposure correction from a VRayPhysicalCamera.

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