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The Velocity Render Channel is a color or grayscale image that stores velocity information about objects that have moved between the current frame and the next frame.
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Overview
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The Velocity Render Channel stores surface velocity for moving objects in the scene with different colors representing different velocities. Each moving object is rendered with a flat color or gradient. It is commonly used to create mattes for adding motion blur in a composite.
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UI Path: ||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > Velocity
Parameters
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The parameters for this render channel appear in the Parameters tab under the out Network and within the render channels node.
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Filtering – Applies the image filter to this channel. Image filter settings are in the AA sub-tab of the Sampler tab of the V-Ray Renderer node.
Notes
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